Napoleonic Wargame Club (NWC)
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Leipzig/Bautzen - A Question of Movement
https://www.wargame.ch/board/nwc/viewtopic.php?f=5&t=13152
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Author:  MCJones1810 [ Sun Apr 07, 2013 8:39 am ]
Post subject:  Leipzig/Bautzen - A Question of Movement

In these two game titles, it would appear that the presence of a path is a terrifying thing for horses. If you had an entire map, 1000 by 1000 hexes, covered solely with woods, except for one strip of continuous clear hexes running down the middle of it, your cavalry could traverse the terrain from one end to the other, casually strolling down the open terrain and enjoying the presence of all the trees lining their march. If, however, some calculating peasant has deigned to run an ox chart through this open passage in sufficient repetition to create a path in the open landscape, your horses will flatly refuse to move along the treeless avenue, prefering in fact to crash headlong through the dense woods to avoid any association with the area of worn grass delineating the peasant's preferred path along the centerline of the treeless route.

I actually discovered this problem in the Round 3 SON Tournament scenario and changed the movement cost for cavalry along a path from 0 to 4. I now find the problem has reemerged in a Bautzen Campaign game that I am playing.

I am sure the rest of you will, or have, experienced this problem in your games. I will drop a note to Rich and see it we can get it fixed for everyone.

Author:  Jeff Bardon [ Sun Apr 07, 2013 5:41 pm ]
Post subject:  Re: Leipzig/Bautzen - A Question of Movement

Interesting. To fix may be tough as there are scenarios in Leipzig where if you press the shift key it clearly states on the map that only infantry can use certain paths. It would appear that in an effort to restrict certain paths, the pdt was used to restrict all. This includes artillery and wagons. The pdt edit would open up otherwise impassable terrain in some maps.

Hmmm. Sounds like a new terrain type is needed.

Author:  MCJones1810 [ Sun Apr 07, 2013 6:21 pm ]
Post subject:  Re: Leipzig/Bautzen - A Question of Movement

The PDT associated with the scenarios where paths are restricted just need to be separated from the ones where no such restrictions apply, I think. Theoretically, you could have a totally different PDT for each and every scenario, as much of a pain as that would be.

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