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Back in the saddle - Guidance wanted https://www.wargame.ch/board/nwc/viewtopic.php?f=5&t=17163 |
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Author: | Bill Peters [ Sat May 13, 2023 12:34 pm ] |
Post subject: | Re: Back in the saddle - Guidance wanted |
No Melee Eliminations was originally added to curb "The Blitz" issues. Two of our members were playing a Campaign Eckmuhl playtest game and one of them wiped out an entire brigade of Austrians in one turn using the dreaded "ZOC Kills." I highly suggest you turn that rule ON for your games. Others you have turned ON or OFF are entirely up to you but many of us are now preferring to leave the "VPs for Leader Casualties" rule OFF because the values have been increased a lot and are unhistorical. Its not become more of a "Leader-kill-fest" than a game of "Which army wins the day." |
Author: | Alexey Tartyshev [ Sun May 14, 2023 4:31 am ] |
Post subject: | Re: Back in the saddle - Guidance wanted |
Bill Peters wrote: No Melee Eliminations was originally added to curb "The Blitz" issues. Two of our members were playing a Campaign Eckmuhl playtest game and one of them wiped out an entire brigade of Austrians in one turn using the dreaded "ZOC Kills." I highly suggest you turn that rule ON for your games. Others you have turned ON or OFF are entirely up to you but many of us are now preferring to leave the "VPs for Leader Casualties" rule OFF because the values have been increased a lot and are unhistorical. Its not become more of a "Leader-kill-fest" than a game of "Which army wins the day." Noted, thanks Bill. Will be switching ON No Melee Eliminations. For VPs - will playtest. I suppose it shoud drive players to refrain from risking Leaders. I have two questions: Q1 - Did I understant correctly that there is a work in progress to stardartise PDT files across all titles? Q2 - Auto Defensive Fire Values: min, med, max. Does this apply only for the Phased game? Does this reduce the FP or just the probability of the auto fire event? How to set up this for PBEM game for both sides? |
Author: | Alexey Tartyshev [ Sat May 27, 2023 5:04 pm ] |
Post subject: | Re: Back in the saddle - Guidance wanted |
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Author: | Christian Hecht [ Sun May 28, 2023 6:25 am ] |
Post subject: | Re: Back in the saddle - Guidance wanted |
Almost as if the leader losses do not depict a single battle but are considering the loss in a campaign. Such a 100VP leader is surely missing in future battles if lost. What values does he have? |
Author: | Alexey Tartyshev [ Sun May 28, 2023 6:34 am ] |
Post subject: | Re: Back in the saddle - Guidance wanted |
Christian Hecht wrote: Almost as if the leader losses do not depict a single battle but are considering the loss in a campaign. Such a 100VP leader is surely missing in future battles if lost. What values does he have? My bad - he is a deputy commander of the I Army Corps. Rating C Leadership B So a big boss and 100VP is ok. |
Author: | Bill Peters [ Fri Jun 02, 2023 3:47 pm ] |
Post subject: | Re: Back in the saddle - Guidance wanted |
I prefer the game outcome to be a direct reflection of the player skill and not who can shoot down more leaders. With only two French leaders loss it tells me that there has been a lot of luck. Anyway, not to make this thread into a discussion on the leaders rule - best of luck to you and glad you are back. Hope my comments helped! |
Author: | Alexey Tartyshev [ Sat Jun 03, 2023 4:56 am ] |
Post subject: | Re: Back in the saddle - Guidance wanted |
thanks Bill. Helpful endeed. In this particular case allied leader losses were due to a few suprising french cavalry overuns and a couple of ZOC encirclemnts. But I still prefer to go back to leader VPs as they were in previous version - there should be VP penatly for leader losses to motivate players not to be recless but not to the point where a leader loss becomes a game changer. So good to be back! The recent updates of 4.06 and prior really made the difference and have been hitting my pocket heavily with 10 games purchased ![]() |
Author: | Bill Peters [ Sat Jun 03, 2023 2:03 pm ] |
Post subject: | Re: Back in the saddle - Guidance wanted |
There is no doubt that the artwork updates are nice. I wish that the code updates were tested LONGER and given more of a GOOD LOOK by the WDS teams. Just too many errors showing up which is really not the hallmark of the JTS/WDS game series. |
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