Allied Training College (ATC) Coalition Library |
The Melee Table |
The odds and results are in terms of attacker-losses/ defender-losses.
How to interpret this table: First column of the table: First, the odds in terms of attacker/ defender has to be ascertained, possibly with the amendments or multipliers the computer makes automatically (for example attacking French infantry in column +25%). Deductions are made to the advantage of the defender. For example when 500 attackers are attacking 500 defenders, odds are 1:1. If 499 attackers are attacking 500 defenders, odds are 2:3. Above row: the dice rolls of the computer. The computer throws with one 12-sided dice. The dice throw is influenced by the overall modifier. For example, with a dice throw of 7 and a modifier of +2, the result is found in column '9'. The table gives the losses of the attacker and the defender (multiply with 25 when infantry and cavalry). When the losses of the attacker are higher then those of the defender, the attack will fail; otherwise they will win. The fat line visualises the chance of victory or defeat. In case of skirmishers attacking or defending, ascertaining victory of defeat happens with the loss they would receive according to the table, while in reality their loss will be substantially lower. So with the following odds, chances for the attacker to win a melee are:
[Written by Geert van Uythoven]
|
Site Designed Maintained by Scott Ludwig & Walt Moehle (Coalition Army Webmasters) © 2005-Present September 28, 2024 12:34 PM |