Colonial Campaigns Club (CCC)
War of 1812 Scenario Downloads
SDC215 - Battle of Burnt Corn - 1812 - Scott Reed -- The Battle of Burnt Corn, July 27th, 1813- Peter Mcqueen, under letter from the British government, had successfully obtained arms for his Upper Creek-Muscogee war party from the Spanish governor in Pensacola.He planned to deliver this bounty to the Upper Creek war parties that were forming up and down the Alabama River basin. The Americans in the Mississippi Territory were alarmed of this development and planned to intercept McQueen, which they did. The Americans surprised the Creeks at their encampment at Burnt Corn Creek and drove them into the hardwoods along the Creek. However, the militia stopped to loot the Muscogees supply wagons and became disorganized. The Creeks saw that the Americans were in disarray and counter-attacked out of the woods. Most of the American Frontier militia was driven from the field, which gave the Upper Creeks confidence that the Americans could be beaten.
SDC223 Villere Plantation - \1812 - William Rodes -- While peace negotiations to end the War of 1812 were taking place at Ghent in late 1814, the British decided to continue an operation that had been planned earlier. This was to be a raid upon the Gulf Coast to capture New Orleans and possibly separate Louisiana from the United States. The Americans, having received early word of the British intentions, placed their southern defenses under the command of Major General Andrew Jackson. Jackson arrived at New Orleans on 2 December and began making preparations to meet the British expedition.
The British force, under Major General Keane, made good progress. Arriving at the mouth of Lake Borgne on 10 December, they met and captured the American gunboat flotilla on that lake four days later. After that they conducted an undetected reconnaissance to within six miles of New Orleans.
News of the gunboat's capture caused consternation. Jackson placed the city under martial law and concentrated his scattered troop detachments nearby. General Coffee with his mounted riflemen arrived on 19 December, and Tennessee and Mississippi volunteers, under General Carroll, arrived a few days later. In and around the city itself Jackson had two regular regiments, the 7th and 44th; a thousand state militia; a battalion of three hundred city volunteers; a rifle company of about sixty; a battalion of free blacks, mostly refugees from Santo Domingo; and twenty-eight Choctaw Indians. It was fortunate that Jackson's men had concentrated quickly, for at noon on 23 December the British advance force, a light brigade of about nineteen hundred men under Lieutenant Colonel Thornton, appeared on the banks of the Mississippi at the Villere plantation about nine miles from New Orleans, where they were to camp for the night. Jackson was told of the British arrival and decided to attack that evening. The main body of about thirteen hundred led by him would make a frontal attack, and Coffee with approximately seven hundred would hit from the flank while the armed schooner Carolina in the river would sweep the British with its guns. The action began well. The Carolina commenced her bombardment at 7:00 pm and soon after, Jackson and Coffee engaged the surprised British. But the early winter night had fallen and with night came fog. Men became separated from their units and soon the action became a melee with squads and individuals meeting, often fighting hand-to-hand with little overall control. At first the Americans were successful, but the British steadied with the arrival of reinforcements. After about an hour and a half of this confusion. Jackson broke off the action and withdrew his troops. He was followed by Coffee an hour later. The Americans lost 213 killed and wounded. British casualties totaled 267.
SDC224 - 225 Mobile and Cussetta - \1812 - William Rodes -- Mobile- Hypothetical 1812 - The British campaign in the south had four areas of concentration. The Apalachicola region could be used as a base of support to threaten Georgia and the Mississippi Territory by assisting the Creek and Seminole tribes. Pensacola was Spanish controlled, but would be a nice prize for the British and its control would restrict the Americans ability to project power into the Gulf of Mexico. New Orleans was the richest city in the American South Coastal region, it controlled the Mississippi and was an ideal "Prize" city for the British to attack. One way to get to New Orleans would be through the fourth area or Mobile. This port city had been taken from the Spanish by the Americans, it controlled river access to the interior of the Mississippi Territory, and most importantly, it would be an excellent base of operations to support an overland attack of New Orleans. This battle assumes that the British were successful in their attack of Fort Bowyer, which guarded Mobile Bay. The British have landed southwest of the City and face an assortment of Regulars, Tennessee Volunteers and Mississippi Territory militia.
Cussetta- Hypothetical 1812 - This action assumes that the British have been successful in their attack on Ft. Bowyer and were successful in their assault on Mobile. In this scenario, Andrew Jackson is moving forces northward from New Orleans to meet the British Army which is advancing overland from Mobile.
SDC226 1814 Showdown - \1812 - Charlie Cutshall -- Showdown - July 1, 1814 - Approximately 27,000 British/Canadian troops face 27,000 American. This is a hypothetical battle that places a number of forces on the field more in keeping in terms of size with the Napoleonic battle occuring in Europe. How will the ragtag American army fare in the largest scale battle they have participated in the young country's history against one of Europe's best armies? The scenario uses a modified table that increases the hitting power of artillery by about 30%.
SDC227 Battle of Crossed Purposes - 1812 - Jack Hipkins -- Each side seeks to move a supply train across the map and exit as many wagons as possible while trying to prevent the other side from exiting its wagons. A ridge line separates the armies and makes for a neat little tactical problem. Regulars escort the supplies while local militia start on map with orders to clear the way.
SDC228 High and Dry - 1812 - Jack Hipkins -- This is a smallish affair, based on an incident that happened to Jubal Early's Brigade in the ACW. An American force has marched upstream around the right flank of the British army and crossed the water in an attempt to get in the Brit's rear. However, after the American light battalions crossed the water level rose, stranding the advanced troops on the nether bank. The supporting American brigade now anxiously awaits a drop in water level so they can come to the aid of their beleaguered comrades, who are under attack from a British response force.This scenario uses the Brandywine map from 1776 (included in the zip file) and the 1814 oob and pdt from 1812.
SDC229 Ridgeway - 1812 - Rich White -- The Battle of Ridgeway, June 2nd, 1866 - The Feinian Brotherhood, many members of which were Civil War veterans, was an Irish American organization dedicated to liberating Ireland from British rule. They believed that if they could capture Canadian territory they would be able to use it as a bargaining tool for ending British rule over Ireland. On June 1st, 1866, the Fenians invaded Canada with some 1500 men, crossing the Niagara River just north of Fort Erie and encountered a force of Canadians the following morning at Ridgeway.
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Winter Trees - \1812\Map\Snow - Neil Henderson -- An alternative "winter trees" file set for the game. Make sure you install to the correct path!
Rorke's Drift - 1812 - Albert Amos -- A set of 6 scenarios covering this action. Here's the description of one: January 22nd, 1879 - A heroic defence by the gallant men defending the mission station at Rorke's Drift. A long scenario only for historical purposes. Scale is 25ft per hex and 2 minute turns. Forest hexes are actually just a clump of one or two trees. Orchard hexes are shrubs. Have fun, watch the movie and then play! Victory conditions are calculated on British casualties, only. Every 25% of the command lost will drop a level of victory. ***OPTIONAL RULES RECOMMENDATION*** I suggest that you not use Victory Points for Leaders or Line Disruption or Rifles Special Affects.
Note: No special unit.bmp or icon.bmp files are necessary for this packet.
1776/1812/FIW Graphics - \1812 - Atle Jenssen -- Updated 03/16/03 -- Extract these files to your main game directory, being sure to choose the "Use folder names" option. They will then go into the proper sub-folders.
2D Marble Icons - 1812\Map - Thomas Wulfes -- A modified 2D symbol set for 11812 which gives you marble looking icons. Can be used with 1776 as well.
Units.bmp + - 1812\Info - Neil Henderson -- A new unit.bmp for 1812 along with textured flags in a new leaderbox and unitbox to display them with. Every figure has been thoroughly cleaned up, many resized to fit together better with one another, many uniforms repainted from scratch and all the faces repainted by hand (there are no scans from books at all) I've tried to remain faithful to the general "feel" of the original bmp, while making the artwork into something which enhances play.