Author |
Message |
Forum: Mason Dixon Tavern Topic: Still looking for a couple of Southern gentlemen |
Robert Frost |
Posted: Thu Nov 06, 2014 3:34 pm
|
|
Replies: 3 Views: 6192
|
Thanks to all who have expressed interest. Player roster filled.
If you just wish to see the scenario, send me an email and I will be glad to forward to you. |
|
|
Forum: Mason Dixon Tavern Topic: Still looking for a couple of Southern gentlemen |
Robert Frost |
Posted: Tue Nov 04, 2014 4:37 pm
|
|
Replies: 3 Views: 6192
|
This has been posted at Opponent Wanted with only one CSA officer (BG Burns) on board. Need 2 more players (3 per side). The Confederate side in this scenario will have the same option -- up to a point -- Lee did in his Northern campaign: disengage from any battle which he felt was not going his way... |
|
|
Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games Topic: Need 4 Adventurous REBELS |
Robert Frost |
Posted: Sun Oct 26, 2014 12:20 pm
|
|
Replies: 1 Views: 4176
|
Army CO - Lee and 3 corps commanders. New multi-player GB scenario fought on Pipe Creek map. It is unrelated to any of the other Pipe Creek scenarios included as part of Campaign Gettysburg. There is as much historical as hypothetical in the scenario. Lee plans a coordinated move to threaten Baltimo... |
|
|
Forum: Mason Dixon Tavern Topic: Springfields & Enfields vs. Canister! |
Robert Frost |
Posted: Mon Aug 18, 2014 8:22 pm
|
|
Replies: 4 Views: 7068
|
Joe, Since you did not pose a question here, I assume you are throwing this out for discussion. As such, I would say the statement concerning the rifle vs. artillery crews is correct. If one accepts that a unit , not individual rifleman, had an effective range of 300-400 yards (various authors), and... |
|
|
Forum: Mason Dixon Tavern Topic: my health status |
Robert Frost |
Posted: Sat Aug 16, 2014 6:36 pm
|
|
Replies: 15 Views: 22665
|
Randy,
Allow me to extend my wishes for a speedy recovery! |
|
|
Forum: Mason Dixon Tavern Topic: Fatigue |
Robert Frost |
Posted: Sun Apr 06, 2014 4:46 pm
|
|
Replies: 19 Views: 25774
|
John F., thanks for your recent post. The strangest thing I have ever experienced in playing these games occurred in a Turn-based Gettysburg battle a number of years ago against Kennon. It was the night of July 1st and Wadsworth and Reynolds were stacked together behind the Union lines. They had sur... |
|
|
Forum: Mason Dixon Tavern Topic: Norris-Frost PDT question |
Robert Frost |
Posted: Fri Apr 04, 2014 2:51 pm
|
|
Replies: 3 Views: 5014
|
The maximum number of men who could occupy a given hex has been a point of discussion at the MDT for years. The max indicated in a particular PDT is only the author's view of what he feels the maximum should be. It must be at least as great as the size of the largest unit in the game. Most PDTs use ... |
|
|
Forum: Mason Dixon Tavern Topic: Fatigue |
Robert Frost |
Posted: Wed Apr 02, 2014 6:02 pm
|
|
Replies: 19 Views: 25774
|
John/Kennon/Gentlemen, Allow me to add some fuel to the fire. There are bugs in fatigue handling , let's say, in Turn-based play. I have seen and documented it -- at least for myself. I can't speak for Phase-based since I was not testing anything in that realm. Over the past year I have been testing... |
|
|
Forum: Mason Dixon Tavern Topic: Gamey tactics |
Robert Frost |
Posted: Tue Oct 29, 2013 5:14 pm
|
|
Replies: 62 Views: 79241
|
This is not about gamey tactics, but a question for those who may have an opinion on the matter -- no short supply at the MDT. :) Not having checked every PDT of every game, I note that Field hexes have a Height value of 0. How, then, does this make them any different than Clear terrain? And, if so,... |
|
|
Forum: Mason Dixon Tavern Topic: NEW Between the Lines Club Magazine - July |
Robert Frost |
Posted: Wed Jul 03, 2013 2:01 pm
|
|
Replies: 15 Views: 17983
|
|
|
Forum: Mason Dixon Tavern Topic: AotC Change-of-Command Ceremony |
Robert Frost |
Posted: Wed Jul 03, 2013 1:48 pm
|
|
Replies: 10 Views: 11901
|
Congratulations to both fine officers! |
|
|
Forum: Mason Dixon Tavern Topic: The Norris Mods for BG |
Robert Frost |
Posted: Tue Jun 25, 2013 10:24 pm
|
|
Replies: 4 Views: 8422
|
Dave, I did almost all the work on those modules. It was an attempt to use the Battleground maps with the Corinth (HPS) game system. It worked well enough until HPS locked the OOBs and installed other checks to disable this process. For example, one was able to play the battle of Gettysburg using th... |
|
|
Forum: Mason Dixon Tavern Topic: HPS Fatigue Calculations |
Robert Frost |
Posted: Mon Jun 10, 2013 10:07 pm
|
|
Replies: 25 Views: 26034
|
The "7 hits" refers to 7 total casualties from one artillery fire. Given the randomness of fatigue calculations, a unit taking 7 casualties from one hit will likely produce a different accumulated fatigue from a unit which takes seven casualties from multiple hits. The total, in either cas... |
|
|
Forum: Mason Dixon Tavern Topic: HPS Fatigue Calculations |
Robert Frost |
Posted: Sun Jun 09, 2013 5:41 pm
|
|
Replies: 25 Views: 26034
|
Joe, Excellent post! Although you are quoting from HPS' own documentation (often ambiguous, sometimes incorrect), my own recorded observations suggest that the "problem" is somewhat greater that it appears. By "problem" and "greater" I mean that fatigue accumulation as ... |
|
|
Forum: Mason Dixon Tavern Topic: The Blakely Rifled Gun |
Robert Frost |
Posted: Mon Jan 21, 2013 1:20 am
|
|
Replies: 15 Views: 19551
|
Well, yes and no. At 1 and 2 hexes offensive fire would be less than that in an unmodified PDT (20, 14). At 3 hexes (11, 9) expected hits would average 8.25 and 6.75 for a difference of 1.5. At 4 hexes the difference is 4.5 hits (8.25 and 3.75). Since Civil War artillery were primarily defensive wea... |
|
|
Sort by: |