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 Forum: Mason Dixon Tavern   Topic: Victory Points

 Post subject: Re: Victory Points
Posted: Wed Nov 15, 2017 1:05 am 

Replies: 10
Views: 12522


None of the series have such a fast switch in victory levels like the ACW series. The main thing in this series is to NOT lose units. Lose the VPs but avoid losing your men. Always try and gang up on groups of units. Its one of the easier ways of winning. Ignore the objectives as much as possible ea...

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg scenario list

Posted: Mon Nov 13, 2017 2:32 pm 

Replies: 10
Views: 11378


Because some folks do NOT like to play with the weather effects. Its a courtesy that some of the Scenario Designers give to the customer.

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg scenario list

Posted: Mon Nov 13, 2017 2:13 pm 

Replies: 10
Views: 11378


Wow - your scenario name matches the file name! BRAVO!

Thanks, Rich - this is really helpful when trying to find a scenario.

 Forum: Mason Dixon Tavern   Topic: Salute to fellow veterans

Posted: Sat Nov 11, 2017 10:22 am 

Replies: 5
Views: 6218


<SALUTE> US Vets! I am USAF class of '79 and proud to be considered enlisted!

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg Released

Posted: Fri Nov 10, 2017 11:08 pm 

Replies: 10
Views: 11570


Suggestion: please add into the Credits the programmer name who did the enhancements to the game. Surprised to not see his name listed.

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg Released

Posted: Fri Nov 10, 2017 10:57 pm 

Replies: 10
Views: 11570


Thanks for squaring me away, Rich!

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg Released

Posted: Fri Nov 10, 2017 9:17 pm 

Replies: 10
Views: 11570


Congrats, guys!!! Another Rich Walker design with maps by Doug S. and graphics by Frank "THE MAN" Mullins and co. with a lot of help from others. Really looking forward to more games from you guys. :) Note: in trying to download my game I got an error message which looks like this: This XM...

 Forum: Mason Dixon Tavern   Topic: North Anna var. 5 - Overland Game Analysis

Posted: Fri Nov 10, 2017 9:13 pm 

Replies: 16
Views: 17043


Colonel Peters, You don't mention whether you are referring to the full Campaign or one of the scenarios. A number of scenarios have problems. Which side depends on the scenario. This is natural because most of these battles were decided by the maneuvering that took place before the engagement. How...

 Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games   Topic: Multi-Player Game: HPS Antietam Scenario 61 Hagerstown V1

Posted: Sat Nov 04, 2017 1:29 am 

Replies: 9
Views: 12863


SMH here .. he said dont reply here directly! LOL

Or am I the only one that reads these threads ;)

I played a 3x3 game of one of the big Antietam scenarios (not the Battle of Antietam) and from what I remembered it was fun. I dont think we finished but the playing we got in was fun.

Enjoy guys ;)

 Forum: Mason Dixon Tavern   Topic: Recent CSA General Officer Promotions

Posted: Mon Oct 23, 2017 3:20 am 

Replies: 5
Views: 7745


I must be drunk already, I could barely read Joe's writing ROFL Congrats, officers! I have played both Andrew and Dale at one time or another and both good guys. Andrew and I are dueling in Russia at this moment .. well no, the Union army did not go back in time .. ;) Its my Russians vs. his Frenchi...

 Forum: Mason Dixon Tavern   Topic: North Anna var. 5 - Overland Game Analysis

Posted: Mon Oct 23, 2017 2:43 am 

Replies: 16
Views: 17043


Colonel Peters, You don't mention whether you are referring to the full Campaign or one of the scenarios. A number of scenarios have problems. Which side depends on the scenario. This is natural because most of these battles were decided by the maneuvering that took place before the engagement. How...

 Forum: Mason Dixon Tavern   Topic: North Anna var. 5 - Overland Game Analysis

Posted: Tue Oct 17, 2017 4:14 pm 

Replies: 16
Views: 17043


Bridge repair is pretty straightforward and hazardous in the face of artillery fire. Yes, the Union can definitely rebuild bridges. They just have to do it either when no CSA artillery/infantry is around or at night. Being in column in full sight of the enemy means a lot of losses. Maybe I am wrong ...

 Forum: Mason Dixon Tavern   Topic: North Anna var. 5 - Overland Game Analysis

Posted: Tue Oct 17, 2017 9:49 am 

Replies: 16
Views: 17043


I just called a game of Overland (non club game). As a player of many games and scenarios I see that all the CSA has to do is build Trenches at the key crossing points and there is no way that the Union exits the map to get a victory. With only one exit hex in the south its just a matter of delaying...

 Forum: Mason Dixon Tavern   Topic: Fog of War

 Post subject: Re: Fog of War
Posted: Sun Oct 08, 2017 1:06 pm 

Replies: 9
Views: 11841


Yes, John merged the Extreme Fog of War with the Fog of War effect. If Fog of War is enabled then you get the entire package. Being able to see the percentage of a reinforcement group arriving sort of takes the fun out of it but perhaps some would like that option. Reinstating it would be a nice opt...

 Forum: Wargame Design Studio (WDS) and John Tiller Software (JTS) Campaign Games   Topic: Union Officer Looking for Seasoned CSA Officer CLOSED!!!

Posted: Thu Oct 05, 2017 8:10 pm 

Replies: 5
Views: 8419


Col. Justin Kowal and I will meet on one of the battlefields in the Atlanta game. Club game requirement fulfilled and eager to do battle. FYI: I am playing Don Vandergriff (retired member) in an Overland scenario. Really enjoying it. I put the bug in his ear to come back to the club so maybe he will...
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