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 Forum: Mason Dixon Tavern   Topic: A Second question.

Posted: Wed Apr 29, 2009 4:56 pm 

Replies: 4
Views: 1212


I don't think the war would have ended at that moment, but I would say that within 6-12 months the CSA would have surrendered. And what would have happened, is that with 3-6 Months Richmond would have fallen since it would have had no army or leader to defend it. Lee would have almost certainly been...

 Forum: Mason Dixon Tavern   Topic: ADF by Stack

Posted: Wed Apr 29, 2009 1:50 pm 

Replies: 1
Views: 910


No, I don't know how it picks a target, but speed wasn't the reason, rather it was to make the AI a more potent player. The likelihood of the 10 man unit being targeted is unlikely or at worst, rare. Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Tenn...

 Forum: Mason Dixon Tavern   Topic: AI Scripting

 Post subject: AI Scripting
Posted: Sat Apr 25, 2009 10:15 am 

Replies: 1
Views: 913


Guys, I may need some help. If you have a really good understanding of how to create an AI script please respond. We're working on a few tweaks to help the scripting process and I would like to know who: A) Has the time to help. b) Understands the process to create a detailed script. For now, just r...

 Forum: Mason Dixon Tavern   Topic: Chickamauga objectives

Posted: Wed Apr 22, 2009 9:22 am 

Replies: 4
Views: 1267


I think it builds the tension. Not knowing where in the woods the enemy might be.[:)]

Lt. Col. Richard Walker
I Corps
Army of the Mississippi
2nd Brigade, 3rd Division
"Defenders of Tennessee"

 Forum: Mason Dixon Tavern   Topic: Chickamauga objectives

Posted: Wed Apr 22, 2009 8:54 am 

Replies: 4
Views: 1267


Longstreet was not engaged until day 2. Which campaign scn are you playing?


Lt. Col. Richard Walker
I Corps
Army of the Mississippi
2nd Brigade, 3rd Division
"Defenders of Tennessee"

 Forum: Mason Dixon Tavern   Topic: Artillery accuracy

Posted: Tue Apr 21, 2009 1:31 pm 

Replies: 15
Views: 3360


<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by KWhitehead</i> <br /><blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Rich Walker</...

 Forum: Mason Dixon Tavern   Topic: AI improvement

Posted: Tue Apr 21, 2009 1:27 pm 

Replies: 2
Views: 1041


Ken, The AI for these games are improving as is the logic. Some scenarios have been specifically designed for a better AI game. Have you tried the AI challenge games from Antietam or Chancellorsville? Lt. Col. Richard Walker I Corps Army of the Mississippi 2nd Brigade, 3rd Division "Defenders of Ten...

 Forum: Mason Dixon Tavern   Topic: Artillery accuracy

Posted: Mon Apr 20, 2009 5:23 pm 

Replies: 15
Views: 3360


<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by mihalik</i> <br />Hi, Rich, I always thought that the pdt was such that if five napoleons had a 50% chance of a hit at a given range, a single napoleon would have a 10...

 Forum: Mason Dixon Tavern   Topic: Artillery accuracy

Posted: Mon Apr 20, 2009 2:12 pm 

Replies: 15
Views: 3360


If someone would be willing to test a better long range fire value for each of the guns, I would be glad to consider it. The problem is that some games use consolidated batteries, and other play with sectional artillery. I would assume the Drex is playing with consolidated batteries. And most likely...

 Forum: Mason Dixon Tavern   Topic: Artillery accuracy

Posted: Mon Apr 20, 2009 4:58 am 

Replies: 15
Views: 3360


Remember how these games are played. A human player will fire every piece of artillery, every turn, several times each turn. Not very historical.

Lt. Col. Richard Walker
I Corps
Army of the Mississippi
2nd Brigade, 3rd Division
"Defenders of Tennessee"

 Forum: Mason Dixon Tavern   Topic: Chancellorsville May 2nd release error

Posted: Wed Apr 15, 2009 4:13 pm 

Replies: 5
Views: 1577


<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Digglyda</i> <br />I have experienced the exact same problem that Gen. Mihalik mentioned in a game I have going with Gen. Paul Kenney. We are nearing the end of HPS At...

 Forum: Mason Dixon Tavern   Topic: ACW game patch

 Post subject: ACW game patch
Posted: Wed Apr 15, 2009 4:08 pm 

Replies: 0
Views: 952


Guys, I just wanted to let you all know that we are working hard to resolve several bugs and errors. The patches for C'ville and Atlanta were released prior to the completion of testing. New patches will be released for those games, as well as the other games. Please be patient. Lt. Col. Richard Wal...

 Forum: Mason Dixon Tavern   Topic: Chancellorsville May 2nd release error

Posted: Sun Apr 12, 2009 6:51 am 

Replies: 5
Views: 1577


Mike, sounds like an unrelated issue. I'm sure RH will forward me the email. Perhaps I can due some testing. Can you provide more details and scn being played?

Rich


Lt. Col. Richard Walker
I Corps
Army of the Mississippi
2nd Brigade, 3rd Division
"Defenders of Tennessee"

 Forum: Mason Dixon Tavern   Topic: Chancellorsville May 2nd release error

Posted: Sat Apr 11, 2009 8:48 pm 

Replies: 5
Views: 1577


Guys, The new patch corrected the header date for the May 2nd scns from 1861 to 1863. However, I forgot to correct the release date which remained at 1861. I have corrected this error and I hope the corrective patch will be released soon. This will be important because with the last patch, all Union...

 Forum: Mason Dixon Tavern   Topic: battle of Fredericksburg

Posted: Tue Apr 07, 2009 4:24 am 

Replies: 5
Views: 1770


The A/I logic was enhanced to help with bridge crossings, but not repair. I made an adjust to the initial brigde strength to allow supply wagons to cross without the need to repair the bridge. Some scns require repair and that fact is mentioned in the scn description, but for the others, I fixed the...
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