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 Forum: Mason Dixon Tavern   Topic: Strategic/Theater ACW Titles

Posted: Tue Sep 18, 2007 3:35 am 

Replies: 14
Views: 3480


Well, there is also AGEOD's "American Civil War"... modified engine that's used in Birth of America. Still getting a feel for it, but it seems quite good.

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: TOCWOC: A New Civil War Blog

Posted: Sat Sep 15, 2007 8:31 am 

Replies: 4
Views: 1440


Nice [:D] I'll be poking in there

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: The CCC Club

Posted: Fri Sep 14, 2007 8:14 am 

Replies: 6
Views: 1588


Well... I'd don't know if I'd always say "bottom..." [:p]

Feldmarschall Gary McClellan
Allied Coalition C in C- NWC

Brig General Gary McClellan
12th VA Lt Dragoons
CCC

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: Supply point VP's

Posted: Sun Aug 26, 2007 6:19 am 

Replies: 9
Views: 2201


What would have to happen is that the designer would have to open every last file in the scenario editor and make two very specific changes (Union VP and CSA VP), and save it. It's a very simple fix, until you consider how many scenarios are on these disks (especially Gettysburg). A further complica...

 Forum: Mason Dixon Tavern   Topic: Supply point VP's

Posted: Sat Aug 25, 2007 11:32 am 

Replies: 9
Views: 2201


All VP values are set by the scenario designer. I'd bet that since you're talking older scenarios, those values simply weren't set (since they weren't an issue)

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Opponent Finder - Non sanctioned Club wargames   Topic: Naval Campaigns Club?

Posted: Wed Aug 22, 2007 5:46 am 

Replies: 3
Views: 3865


Hrm... yeah, but I can't find a good email address.

I'll send out a couple of PM's and kick a couple of tails.



Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Opponent Finder - Non sanctioned Club wargames   Topic: Naval Campaigns Club?

Posted: Tue Aug 21, 2007 10:21 am 

Replies: 3
Views: 3865


Um, you may be looking at the wrong forum, they don't use the wargame.ch forum any more. Go to http://www.navalcampaigns.org I'm not associated with the Club any more, but last I knew (about 6 weeks ago) they were still chugging along. Major General Gary McClellan 1st Division, XXIII Corps AoO,USA

 Forum: Mason Dixon Tavern   Topic: Ultimate What If....Your Opinions?

Posted: Sat Aug 18, 2007 4:31 am 

Replies: 13
Views: 2474


The South certainly could have won the war, and you point to one of the ways it could have happened. Winning a war is more often than not a political distinction, not a military one. There were three ways the CSA could have won the war (Won being defined as obtaining their primary war goal: Independ...

 Forum: Mason Dixon Tavern   Topic: Supply wagon movement rates

Posted: Mon Aug 13, 2007 9:00 am 

Replies: 6
Views: 1422


Let's see here, a quick dig finds an article saying that a horse and wagon would be good typically in a city for about 20 miles a day http://books.google.com/books?id=Vv--PfedzLAC&pg=PA268&lpg=PA268&dq=speed+loaded+horse+and+wagon&source=web&ots=ywx68OvQra&sig=fMa6pIeq3cyFg-0...

 Forum: Mason Dixon Tavern   Topic: Supply wagon movement rates

Posted: Mon Aug 13, 2007 8:22 am 

Replies: 6
Views: 1422


I would imagine that's something of the point. Both at the operational and tactical level, the guys on foot are always able to move faster than the heavily laden wagons. So, if you want to send your lads on a long, flanking march, sure they can get there, but they're liable to have ammo problems whe...

 Forum: Mason Dixon Tavern   Topic: Game Version Upgrade Protocol/Etiquette

Posted: Mon Aug 13, 2007 3:20 am 

Replies: 6
Views: 1308


I frankly dislike any club rule or suggestion (which is more what this would be) that tells people that they're not to play the most current update of the game. If they want to do what Ernie suggests, that's great. I can teach them how to do that, and it takes about 2 minutes, and most of that is co...

 Forum: Mason Dixon Tavern   Topic: Going on Manuevers

Posted: Sun Jul 29, 2007 3:19 am 

Replies: 5
Views: 1354


I return, but of course, life continues to conspire to slow down game turns. You should hear from me by Wedenesday (I hope!)

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: Movement Increase for Disrupted Units

Posted: Wed Jul 11, 2007 10:31 am 

Replies: 10
Views: 1931


Actually, I'd rather see the ability to "control" routers taken away outright. Maybe increase their "run" distance, but until they're rallied, you have no direct control of them.

Major General Gary McClellan
1st Division, XXIII Corps
AoO,USA

 Forum: Mason Dixon Tavern   Topic: Going on Manuevers

 Post subject: Going on Manuevers
Posted: Wed Jul 11, 2007 8:59 am 

Replies: 5
Views: 1354


Ok, you can't rightly call it "leave", as it's work travel. I've tried to tell my opponents as I've gotten the last round of turns out, but in any case, I'll be out of town most of the rest of the month. Frankly, the stress and combat that I face is such that even the most fearsome Rebel Charge at G...

 Forum: Mason Dixon Tavern   Topic: Kudos to the designers for weather effects!

Posted: Mon Jul 09, 2007 5:24 am 

Replies: 14
Views: 2874


One thing to realize about the weather effects, is that they really are "working" well now, at least in the programming sense. What's needed now are levels of fine tuning, the designers getting a better sense of how to use them, and what settings work well. I think this is the key feedback we can gi...
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