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 Forum: Mason Dixon Tavern   Topic: Enjoy the Fireworks Display - Vicksburg is hosting! :)

Posted: Sat Jul 01, 2017 8:46 am 

Replies: 4
Views: 5777


Image


Boy those Rebs are great host. And our Union boys put on a pretty GOOD fireworks display too. :wink:

 Forum: Mason Dixon Tavern   Topic: Fog of War

 Post subject: Re: Fog of War
Posted: Tue Jun 13, 2017 8:47 pm 

Replies: 9
Views: 11721


Hi Berto, I found the Extreme FOW in the scheduling section. Here is how it works: The Scheduled Dialog displays a list of reinforcements scheduled to arrive in the current scenario. Each reinforcement entry has an arrival time, an arrival probability, and an arrival hex. Note if Fog of War is in ef...

 Forum: Mason Dixon Tavern   Topic: Fog of War

 Post subject: Re: Fog of War
Posted: Tue Jun 13, 2017 6:29 pm 

Replies: 9
Views: 11721


Berto, I'll check my files and see what I can find.

I would check with Gen. Ken Miller. He is very knowledgeable about the workings and rules of the game.

See below post as an example:

viewtopic.php?f=4&t=20757

 Forum: Mason Dixon Tavern   Topic: How do I insert a screen shot?

Posted: Sun Jun 11, 2017 12:09 pm 

Replies: 10
Views: 11075


My boys are ready to lay siege to Petersburg.Image

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg

 Post subject: Re: Campaign Petersburg
Posted: Sat Jun 10, 2017 7:26 pm 

Replies: 24
Views: 34336


Richard, Thanks for the image. Looks like the painted maps are working there way back. :wink: I've downloaded the ones for the Campaign Antietam from the JTS site. Looks interesting! Will there be an option to use the auto-generated map vs. the painted maps or will that data be imbedded in the .map ...

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Sat Jun 10, 2017 10:30 am 

Replies: 11
Views: 13453


Hi John,

You are correct. I should have addressed this to Berto and not Richard. As he was mentioning the Petersburg release and possible changes I listed him instead of Berto.

Looking forward to the updates and change discussions. As always, I'm a supporter for the ammo/supply update. :D

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Wed Jun 07, 2017 11:43 am 

Replies: 11
Views: 13453


Hi Berto,

So do you think the supply change would be a viable update to a current version or added to the list of BIG changes for down the road?

If any assistance would be needed to update the OOB, SCN or PDT files to match the change, I'm available to help.

 Forum: Mason Dixon Tavern   Topic: need help with campaign vicksburg

Posted: Wed Jun 07, 2017 6:43 am 

Replies: 4
Views: 7329


Hi R. Woods, Sure, I'll see if I can help. Which scenario nr. is it? Are you North or South? Is the bridge (value) destroyed? Key note here is that you need to be in column, limber or mounted formation to cross a bridge. Check that first. If that does work I'll load your file and look to see what is...

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Sun Jun 04, 2017 11:36 am 

Replies: 11
Views: 13453


How about we just add this update to Petersburg and focus on the BIG engine design later? :D I would buy the Petersburg version for such a change. I'm looking for game improvements and not just new releases of scenarios of the same old cookie. I think it was mentioned that the painted map versions w...

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Sun Jun 04, 2017 5:07 am 

Replies: 11
Views: 13453


Hi Steve/Ken/Christian, Great to hear from you guys! Well, regarding my original post, my intentions were not to micro-manage the supply levels. The intent was to improve the current format with a simple programing change (which could be added to any version update). I would like to eliminate the cu...

 Forum: Mason Dixon Tavern   Topic: Supply by Unit - Inf. and Artillery

Posted: Sat Jun 03, 2017 7:13 am 

Replies: 11
Views: 13453


ATTN:Richard Walker - Scenario Designer: I know there is talk of some updates to be made to the game engine and I would really like to see supply updated in the OOB file by unit; added onto the end of the current unit data. I would like to see that infantry units get a 20 ammo supply (reduced from 4...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 10:13 am 

Replies: 39
Views: 47742


Berto, Minor flaw with the latest updates is that it requires PoP and SN verification to install. This will remove a lot of current players from using the latest updates. As stated before, these minor changes don't justify the need to locate old CD's or PoP and will only hinder the number of players...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 9:15 am 

Replies: 39
Views: 47742


Thanks Berto for the update! Even if they shoot you it's an old musket and will likely just be a flesh wound. No worries! ;) We can always put this cat back in the bag once we're done discussing it...right?! That is good news. I would be willing to assist your team with data (OOB) or file updates if...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 8:26 am 

Replies: 39
Views: 47742


Lt. Gen. C. N. Matthews, I would have to agree with you somewhat. There is a concern of thinning in the ranks and very little development support. The sad part is that each release is the same old format with no major improvements (same old dry cracker). I personally would like to see an upgrade on ...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Thu May 04, 2017 7:21 am 

Replies: 39
Views: 47742


Hi Ernie,

Here and kicking!
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