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 Forum: Mason Dixon Tavern   Topic: on map labels

 Post subject: Re: on map labels
Posted: Sun Dec 10, 2017 11:24 am 

Replies: 3
Views: 5352


thanks Tom..........I just remembered....lol.........and was going on to post and you beat me to it.

 Forum: Mason Dixon Tavern   Topic: on map labels

 Post subject: on map labels
Posted: Sun Dec 10, 2017 9:20 am 

Replies: 3
Views: 5352


having a brain lapse here.

I know shift puts them on as you press.

How do I leave them on permanently?

 Forum: Mason Dixon Tavern   Topic: Scourge of War Series 50 percent off! June 30th - July 3rd

Posted: Sat Jul 01, 2017 6:40 am 

Replies: 8
Views: 10141


I did not have much luck getting the hang of this game.

 Forum: Mason Dixon Tavern   Topic: Unit Graphics

 Post subject: Re: Unit Graphics
Posted: Mon Jun 26, 2017 1:44 pm 

Replies: 3
Views: 5986


the last time I went to the Banshee site it took a few minutes for the updates to appear on my screen..

 Forum: Mason Dixon Tavern   Topic: War of Rights Game

 Post subject: Re: War of Rights Game
Posted: Fri May 19, 2017 5:34 pm 

Replies: 34
Views: 41518


boy............that looks interesting.

 Forum: Mason Dixon Tavern   Topic: Campaign Petersburg

 Post subject: Re: Campaign Petersburg
Posted: Thu May 11, 2017 1:56 pm 

Replies: 24
Views: 32724


great news

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Thu May 11, 2017 10:16 am 

Replies: 39
Views: 45994


I for one, certainly would purchase a title and see if it was what I was looking /hoping for. +1 It will be good to have a design team dedicated solely to the ACW engine. I think part of the reason so many of our suggestions fell on deaf ears is that JT was spread too thin covering multiple wars. T...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Tue May 09, 2017 7:42 am 

Replies: 39
Views: 45994


I wonder how many of us would be willing to support a new, comprehensive upgrade to the code of the existing games with our wallets. There comes a point where a game code change delivers so much innovation that it would have to be considered as a generational leap, much like the original TalonSoft ...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sun May 07, 2017 1:12 pm 

Replies: 39
Views: 45994


here's a few suggestions to get the ball rolling............ 1. Captured cannon can be moved 2. Improve range of viewing...........seeing less....knowing less 3. Improve the artwork for troops and leaders.......Banshee 4. Improve 3d artwork...............see Banshee 3d Antietam 5. Smoke on the battl...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sun May 07, 2017 7:10 am 

Replies: 39
Views: 45994


Our High Command should send a field dispatch to all members asking for their help and ideas to improve the system.

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sun May 07, 2017 7:00 am 

Replies: 39
Views: 45994


we should all start making our list and checking it twice.............Christmas is coming.

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sun May 07, 2017 6:59 am 

Replies: 39
Views: 45994


that 70 hex viewing has got to go.........lol

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 10:55 am 

Replies: 39
Views: 45994


excellent points by Gen Hampel......

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 9:24 am 

Replies: 39
Views: 45994


I have been authorized to share with members of the ACWGC this exclusive FYEO: Much like Wargame Design Studio (WDS) has assumed control over future Panzer Battles development -- see http://www.wargamedesignstudio.com -- henceforth WDS will be guiding future development of the JTS Civil War Battles...

 Forum: Mason Dixon Tavern   Topic: Checking pulses

 Post subject: Re: Checking pulses
Posted: Sat May 06, 2017 7:02 am 

Replies: 39
Views: 45994


I think more interest would happen if Mr. Tiller updated the games.

Members have suggested an engine update, but that has fallen on deaf ears.

If it were not for the free improvements from http://old-banshee.com/ I might have moved on from these games.
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