American Civil War Game Club (ACWGC)

ACWGC Forums

* ACWGC    * Dpt. of Records (DoR)    *Club Recruiting Office     ACWGC Memorial

* CSA HQ    * VMI   * Join CSA    

* Union HQ   * UMA   * Join Union    

CSA Armies:   ANV   AoT

Union Armies:   AotP    AotT

Link Express

Club Forums:     NWC    CCC     Home Pages:     NWC    CCC    ACWGC
It is currently Tue May 14, 2024 12:04 pm

All times are UTC - 5 hours


Search found 870 matches
Search these results:

Author Message

 Forum: Mason Dixon Tavern   Topic: surrounding tactics

Posted: Wed Aug 10, 2005 5:04 pm 

Replies: 12
Views: 10124


Shiloh will be applied early next month. I want to gather enough to justify a patch.

As for the other games, that will be up to John and the other designers. Doug is due for a patch very soon, but I don't know his schedule. After all, it took over five years to complete. :-)

Rich

 Forum: Mason Dixon Tavern   Topic: surrounding tactics

Posted: Tue Aug 09, 2005 5:27 pm 

Replies: 12
Views: 10124


House rules will no longer be necessary. In Shiloh and soon the other games, neither leaders, supply wagons or limbered arty can be used to surround a unit to prevent retreats after a melee. This engine change was tested and intended for Shiloh, but due to a slight oversight, the change didn't make ...

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Mon Aug 08, 2005 12:39 pm 

Replies: 59
Views: 59507


Pat- Nice picture. I'll try to add it and adjust the OOBs to use it.

Gen Mallory- I hope Sept 5th comes soon!

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Sat Aug 06, 2005 6:25 am 

Replies: 59
Views: 59507


Thanks Pat, I'll try to make what changes I can, John likes to keep things "as is" for the most part in terms of graphics. But I can always add good pix to the file for more variety. Rich P.S. Yes I have that site in my favorites. I used it when designing Shiloh. The rebel gunboat are designed to lo...

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Fri Aug 05, 2005 6:05 pm 

Replies: 59
Views: 59507


Mike--Thanks Walter- Hmmm strange??? They don't fire at all, or not enough in your opinion?? At any rate, that is not a designer's fixable problem, and it should be the same for all HPS games. Can you give examples of circumstance? Ken-- Thanks, I was aware of the flotilla cav, but not the other, I'...

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Fri Aug 05, 2005 5:18 am 

Replies: 59
Views: 59507


Thanks Mike,

I don't have my CD at the moment. Would you know what hex that is?

Rich

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Thu Aug 04, 2005 7:30 pm 

Replies: 59
Views: 59507


Hi guys, I'm interested in any more feedback. I would like to submit a patch soon. So far I've noted the following: 1) Engine patch regarding the ability to surround units with leaders and supply wagons. This has been fixed and will be including in the first patch 2) Incorrect nationality for supply...

 Forum: Mason Dixon Tavern   Topic: Shiloh - Boats

Posted: Mon Aug 01, 2005 6:28 pm 

Replies: 12
Views: 10247


"boats" pre-existed Shiloh, but it did not function until Shiloh. NOTE: Changes for Campaign Shiloh 1.0 - Union mortar boats are introduced - Confederate gunboats are introduced - Gunboat stacking is limited to two per hex. - <b>Toggle boats now works.</b> Leaders must be stacked with boat unit. - A...

 Forum: Mason Dixon Tavern   Topic: Shiloh - Boats

Posted: Sun Jul 31, 2005 3:29 pm 

Replies: 12
Views: 10247


I believe I mention it in the Campaign Notes file and at the beginning of each scenario that use boats. Don't forget to stack leaders with another type of unit. They cannot swim by themselves.

Rich Walker

 Forum: Mason Dixon Tavern   Topic: Jess Norris HPS System?

Posted: Mon Jul 25, 2005 5:46 pm 

Replies: 20
Views: 17900


<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"> Adding victory points for supply wagons (from the EAW engine) might also be very useful - this would allow scenario designers to make use of (fixed?) supply wagons instead of objective hexes...

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Tue Jul 19, 2005 4:48 pm 

Replies: 59
Views: 59507


<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Tulane83</i> <br />I recieved my Campaign Shiloh game a few days ago. I have a campaign getting ready to start. I opened the historical battle scenario and looked at t...

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Tue Jul 19, 2005 2:32 pm 

Replies: 59
Views: 59507


<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by boilertech</i> <br />Hey Rich, Got my copy of Shiloh last week and have taken a short game against the A/I and it's a hoot, the game is really enjoyable. Like the size...

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Tue Jul 19, 2005 2:13 am 

Replies: 59
Views: 59507


You better jump on it fast, because I'm working on another project that will soon keep you busy. [:)]

Rich

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Tue Jul 19, 2005 1:25 am 

Replies: 59
Views: 59507


Thanks Brett, your website is really special.

BTW, why no war movie reviews or lists? Just the horror stuff is up.


Bill,

ATTACK! ATTACK! ATTACK!

DAVE,

CONSOLIDATE! CONSOLIDATE! CONSOLIDATE!

 Forum: Mason Dixon Tavern   Topic: Campaign Shiloh

Posted: Mon Jul 18, 2005 3:17 pm 

Replies: 59
Views: 59507


What does everyone think about Tom Hooks music for Shiloh? I love it!

Rich
Sort by:  
Page 54 of 58 [ Search found 870 matches ]


All times are UTC - 5 hours


Jump to:  
Powered by phpBB® Forum Software © phpBB Group