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Forum: Mason Dixon Tavern Topic: HPS Peninsula |
simovitch |
Posted: Tue Oct 19, 2010 7:14 pm
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Replies: 1 Views: 3104
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Forum: Mason Dixon Tavern Topic: Adding Weather to Games/Scenarios |
simovitch |
Posted: Mon Oct 18, 2010 7:08 pm
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Replies: 8 Views: 8359
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I tried that and no joy. The scenarios error out with anything other than 2 as a version number. Also, the Corinth pdt files end at line 74 and the Weather lines are to begin at line 77 so I think there is an insurmountable problem. Unless HPS upgrades Corinth I guess we don't get weather like the o... |
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Forum: Mason Dixon Tavern Topic: Adding Weather to Games/Scenarios |
simovitch |
Posted: Sun Oct 17, 2010 5:27 pm
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Replies: 8 Views: 8359
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One of the reasons I came over to HPS from the BG games was the promise of weather and variable visibility. I enjoy the unpredictability of the Antietam weather variants. I recently modded Gettysburg's pdt files with a version of Kennon's weather files to cover all scenarios and Campaigns June 1-Jul... |
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Forum: Mason Dixon Tavern Topic: New Antietam files available from Old Banshee site |
simovitch |
Posted: Thu Sep 23, 2010 7:18 am
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Replies: 3 Views: 4512
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These unit graphics are stunning! Thank you and the team for all the work. |
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Forum: Mason Dixon Tavern Topic: Composite Graphic Map and Unit Mod available. |
simovitch |
Posted: Fri Aug 13, 2010 9:26 am
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Replies: 1 Views: 4813
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Forum: Mason Dixon Tavern Topic: Gettysburg Map RR cut missing |
simovitch |
Posted: Sat Jul 31, 2010 7:14 am
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Replies: 23 Views: 25924
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OK, I emailed HPS support and Rich says he's looking into it. Thanks for your responses.
The graphic mod will be ready for downloading in a few days; I'll post a new thread with more screenshots when it's ready.
Cpt. Richard Simonitch
1st Brigade, 2nd Division
VI Corps, AoS |
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Forum: Mason Dixon Tavern Topic: Gettysburg Map RR cut missing |
simovitch |
Posted: Fri Jul 30, 2010 2:49 pm
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Replies: 23 Views: 25924
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Sir, WAD means Working As Designed.
Cpt. Richard Simonitch
1st Brigade, 2nd Division
VI Corps, AoS |
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Forum: Mason Dixon Tavern Topic: Gettysburg Map RR cut missing |
simovitch |
Posted: Fri Jul 30, 2010 1:03 pm
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Replies: 23 Views: 25924
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by mihalik</i> <br /> Sounds to me that the cut in question should really be a sunken road instead of a cut, or the designer should fudge and lower the terrain in the cut... |
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Forum: Mason Dixon Tavern Topic: Gettysburg Map RR cut missing |
simovitch |
Posted: Fri Jul 30, 2010 11:00 am
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Replies: 23 Views: 25924
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<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jon Thayer</i> <br />Where did you get those 3-d graphics?<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote"> These are my own creation, based... |
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Forum: Mason Dixon Tavern Topic: Gettysburg Map RR cut missing |
simovitch |
Posted: Fri Jul 30, 2010 1:47 am
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Replies: 23 Views: 25924
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The cut graphic shows in 2D but nothing in 3D. I highlighted the hexsides in brown to clarify. This is along the unfinished RR parallel to Chambersburg Pike near the NW map edge east of Carriage House. This is not the RR cut east of McPherson's Ridge. I believe these 3 hexes should be set 1 elevatio... |
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Forum: Mason Dixon Tavern Topic: Gaming Question |
simovitch |
Posted: Mon Jul 26, 2010 8:55 am
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Replies: 16 Views: 15709
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Well, as a lowly Union Lieutenant playing against seasoned reb Officers I am trying to win using the given game mechanics and still getting served a healthy plate of Southern whup-ass. Someday I hope to have the luxury of winning while playing and with a bit of historical flair, but unless asked spe... |
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Forum: Mason Dixon Tavern Topic: zip or no |
simovitch |
Posted: Wed Jun 02, 2010 1:43 am
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Replies: 7 Views: 9158
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I started out zipping the files but when my first opponent returned it unzipped, I never looked back - it works fine for me.
Lt. Simonitch
1st Brigade, 2nd Division
VI Corps, AoS |
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Forum: Mason Dixon Tavern Topic: AI melee bug in Antietam? |
simovitch |
Posted: Mon May 10, 2010 5:49 pm
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Replies: 0 Views: 2900
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In Antietam, when playing against the AI with manual defensive fire checked, the AI will melee in the melee phase with no results and no disruption to either side. Playing with turns instead of phases works fine. Corinth does not seem to have this bug. Anyone else notice this? Lt. Simonitch 1st Brig... |
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Forum: Old Opponent finder Topic: Looking for a Reb to play Corinth-Closed |
simovitch |
Posted: Mon May 03, 2010 1:45 am
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Replies: 2 Views: 4545
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Colonel Strickler,
I had received another courier prior to seeing your post and am awaiting acceptance of that engagement. Thank you sir, for your response.
Lt. Simonitch
1st Brigade, 2nd Division
VI Corps, AoS |
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Forum: Mason Dixon Tavern Topic: Brett Schulte's add-on scenarios |
simovitch |
Posted: Sat May 01, 2010 1:59 pm
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Replies: 2 Views: 3729
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Thank you Sir.
Lt. Simonitch
1st Brigade, 2nd Division
VI Corps, AoS |
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