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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Sat Apr 07, 2018 1:25 pm
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Replies: 65 Views: 95163
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I have reevaluated the weapons data on the PDTs. They will be included with the new updates coming in a few weeks. They will be incorporated into all the games of the series. I have given the files to Joe, so if he can attach them here, I would welcome comments. I forgot how to attach files on the M... |
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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Wed Mar 07, 2018 3:06 am
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Replies: 65 Views: 95163
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1. Still to fix is the minor but annoying bug that weapons with a fire value of zero on the first range are not showing up in the in-game PDT screen. Currently the missing weapons are in slot d, e & v in all PDTs, these are all weapons with a fire value of zero on 1 hex. 2. Note sure if the wea... |
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Forum: Mason Dixon Tavern Topic: Campaign Planning |
Rich Walker |
Posted: Sun Feb 25, 2018 9:54 am
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Replies: 19 Views: 21405
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Walt Dortch wrote: Yes it is a pity.
Rich, I know nothing about coding so will ask you if changing the snapshot "code" in the NAP series to perform as it does in the ACW series would be a big deal?
If you asking me, I don't know, I would address that in an email to support@johntillersoftware.com |
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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Wed Feb 21, 2018 8:45 pm
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Replies: 65 Views: 95163
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I'm not aware that any 6pdr were build in the late war, what is here are surely modified guns only. Even the ANV send back their 6pdrs to recast them to 12pdr, by the time of Gettysburg there was just a single 6pdr field gun in the ANV left. Problem in my eyes is that the naming does not really ref... |
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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Wed Feb 21, 2018 8:44 pm
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Replies: 65 Views: 95163
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I'm not aware that any 6pdr were build in the late war, what is here are surely modified guns only. Even the ANV send back their 6pdrs to recast them to 12pdr, by the time of Gettysburg there was just a single 6pdr field gun in the ANV left. Problem in my eyes is that the naming does not really ref... |
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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Tue Feb 20, 2018 9:58 pm
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Replies: 65 Views: 95163
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I'm not aware that any 6pdr were build in the late war, what is here are surely modified guns only. Even the ANV send back their 6pdrs to recast them to 12pdr, by the time of Gettysburg there was just a single 6pdr field gun in the ANV left. Problem in my eyes is that the naming does not really ref... |
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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Mon Feb 19, 2018 7:13 pm
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Replies: 65 Views: 95163
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Can you point me to a specific unit you are referring to? |
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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Mon Feb 19, 2018 12:08 pm
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Replies: 65 Views: 95163
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I asked John Ferry to have a look, as he is more of an expert on artillery. Many 6 pdr smoothbores were rifled under the James system at the beginning of the war, becoming 12 pdr James Rifles. Some James Rifles were made from scratch, and they were 14 pdrs from the beginning. Most of the confusion t... |
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Forum: Mason Dixon Tavern Topic: Campaign Games |
Rich Walker |
Posted: Mon Feb 05, 2018 4:27 am
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Replies: 8 Views: 8600
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Hello Rich Thanks for this reply. So is this logic generally what applies in other Campaign games in the series? The other question I have is whether losses carry over from game to game within a particular campaign? BTW, each games in the series is different, so the Petersburg logic would not apply... |
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Forum: Mason Dixon Tavern Topic: Campaign Games |
Rich Walker |
Posted: Mon Feb 05, 2018 4:24 am
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Replies: 8 Views: 8600
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Walt Dortch wrote: Hello Rich
Thanks for this reply. So is this logic generally what applies in other Campaign games in the series? The other question I have is whether losses carry over from game to game within a particular campaign?
Yes, but there are level recoverys depending on the inteerval between battles. |
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Forum: Mason Dixon Tavern Topic: Campaign Games |
Rich Walker |
Posted: Fri Feb 02, 2018 8:01 pm
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Replies: 8 Views: 8600
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In the June/July Campaign, only a union major victory will end the campaign. The logic being that Petersburg has fallen, so ends the siege. The same is true for the other two campaigns, but only a Union major victory will end the campaign, not a CSA major victory, I can see that perhaps I should adj... |
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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Wed Jan 17, 2018 4:02 pm
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Replies: 65 Views: 95163
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Hi, We are playing the Hancock's Advance scenario (009?) and I noticed that while strength is given for on-map Reb artillery, the Union artillery strength shows zero for every battery. Is there a reason for this? Just curious. Do you mean an "X" Are you playing extreme FOW? I played with ... |
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Forum: Mason Dixon Tavern Topic: Do You Have a Problem Seeing How Many Casualties You Caused |
Rich Walker |
Posted: Sun Jan 14, 2018 11:49 pm
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Replies: 7 Views: 7962
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I, for one, cannot recall this happening. However, if you have other programs running at the same time, or your computer is being slowed by some kind of virus, that may result in a lapse of info being displayed. My 2 cents! |
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Forum: Mason Dixon Tavern Topic: Extreme FOW |
Rich Walker |
Posted: Sun Jan 14, 2018 11:39 pm
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Replies: 3 Views: 5012
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In general, I think at least 80% like EFOW. But some have concerns about it being historical. Let me reply with a reply I recently sent by email: I believe the EFOW is very historical and good “as is.” The map allows you to read the terrain as if you were holding a real map. EFOW simply eliminates t... |
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Forum: WDS/JTS Campaign Petersburg Topic: Petersburg: Feedback and Fixes, post here |
Rich Walker |
Posted: Sun Jan 14, 2018 4:04 pm
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Replies: 65 Views: 95163
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What's with the standard "visible hexes" not working? No matter what I do, I can't click on a hex and see what hexes are visible from there. Is something wrong with my download, or is there a non-intuitive trick I need to know? The old system was fine, perfect, not broke. I hope we didn't... |
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