American Civil War Game Club (ACWGC)

ACWGC Forums

* ACWGC    * Dpt. of Records (DoR)    *Club Recruiting Office     ACWGC Memorial

* CSA HQ    * VMI   * Join CSA    

* Union HQ   * UMA   * Join Union    

CSA Armies:   ANV   AoT

Union Armies:   AotP    AotT

Link Express

Club Forums:     NWC    CCC     Home Pages:     NWC    CCC    ACWGC
It is currently Sun May 12, 2024 8:26 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: No AI in Chickamauga?
PostPosted: Sun Jul 01, 2007 10:38 am 
Offline
User avatar

Joined: Tue Jul 26, 2005 3:15 am
Posts: 180
Location: Canada
I thought I would fool around with a practice game of the new 'Chickamauga' Disk. So I selected the Missionary Ridge Historical scenario and chose Confederate as the human player.

I had determined in advance to play conservatively and let the Yanks come at me. Well, I clicked and clicked and clicked and clicked. (Key Word here is clicked). Anyway, absolutely nothing happened and I gave up after 20 turns. The AI Union did nothing but fortify a couple of units and not even attack.

Not that the AI is something I use much, but is there no more AI in the new HPS titles? Would be nice to know this in advance.



Bg. General Gilbert Collins
Army of Alabama
III/I/2nd Brigade


Top
 Profile Send private message  
Reply with quote  
 Post subject:
PostPosted: Sun Jul 01, 2007 3:51 pm 
Offline
User avatar

Joined: Tue Nov 11, 2003 9:52 am
Posts: 870
Location: USA
Try some of the games specifically designed for A/I play. Scenarios:
111-121.

Most of the others use the dynamic A/I, but some have no A/I. So thanks for your observation. I am going through them now and making sure that they all have at least the dynamic A/I if not a scripted A/I. Scripting is useless for the larger scenarios.



Lt. Col. Richard Walker
I Corps
Army of the Mississippi
2nd Brigade, 3rd Division
"Defenders of Tennessee"


Top
 Profile Send private message  
Reply with quote  
 Post subject:
PostPosted: Sun Jul 01, 2007 4:37 pm 
Offline
User avatar

Joined: Tue Nov 11, 2003 9:52 am
Posts: 870
Location: USA
BTW,

I checked Atlanta, and all seem to have either a scripted A/I or a dynamic A/I.

Also, there are 5 scns specially designed for A/I. Scenarios 128-132. Make sure your play the defender.

Lt. Col. Richard Walker
I Corps
Army of the Mississippi
2nd Brigade, 3rd Division
"Defenders of Tennessee"


Top
 Profile Send private message  
Reply with quote  
 Post subject:
PostPosted: Mon Jul 02, 2007 12:27 am 
Offline
User avatar

Joined: Tue Jul 26, 2005 3:15 am
Posts: 180
Location: Canada
Rich, can you let me know what 'dynamic' AI is? I take it that scripted must mean that the designer used specific geographical objectives for specific units in creating the scenario. Is "Dynamic AI" explained anywhere in the rules?



Bg. General Gilbert Collins
Army of Alabama
III/I/2nd Brigade


Top
 Profile Send private message  
Reply with quote  
 Post subject:
PostPosted: Mon Jul 02, 2007 7:06 am 
Offline
User avatar

Joined: Tue Nov 11, 2003 9:52 am
Posts: 870
Location: USA
It's in the manual somewhere, but in short, it tells the A/I to attack or defend. It can be either cautious or reckless.

<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by gcollins</i>
<br />Rich, can you let me know what 'dynamic' AI is? I take it that scripted must mean that the designer used specific geographical objectives for specific units in creating the scenario. Is "Dynamic AI" explained anywhere in the rules?



Bg. General Gilbert Collins
Army of Alabama
III/I/2nd Brigade
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Lt. Col. Richard Walker
I Corps
Army of the Mississippi
2nd Brigade, 3rd Division
"Defenders of Tennessee"


Top
 Profile Send private message  
Reply with quote  
 Post subject:
PostPosted: Mon Jul 02, 2007 9:36 am 
Offline

Joined: Fri Aug 01, 2003 12:44 pm
Posts: 1200
Location: USA
Learn something new every day...


Image
General Jeff Laub
Union Chief of the Army
ACWGC Cabinet Member
http://www.geocities.com/laubster22/UnionHQ/


Top
 Profile Send private message  
Reply with quote  
 Post subject:
PostPosted: Mon Jul 02, 2007 11:14 am 
Offline
User avatar

Joined: Tue Nov 11, 2003 9:52 am
Posts: 870
Location: USA
Try the scenarios that say A/I challenge

There are several for both Atlanta and Chickamauga

Lt. Col. Richard Walker
I Corps
Army of the Mississippi
2nd Brigade, 3rd Division
"Defenders of Tennessee"


Top
 Profile Send private message  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 159 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group