old banshee wrote:
Here is a novel suggestion. Fight these battles only in 3d and set a time limit for your turns at the start of play. Now you can start and stop and save the battle anytime during your move but you must not go over the time limit for your turn that you agreed at the start of play.
This will lead to some really disastrous turns where you forget to move a unit when it really needed to be moved.
You will not be in total control of the battle and the side with the most units will find it harder more so as the battle develops and more troops enter the battle.
This may even out the rebs lack of numbers.
This is only a suggestion and I would welcome your comments on the merits and pitfalls of this suggestion.
Frank
Then there is always the Hooker rule that was recommended in "The General" many years ago to help balance Chancellorsville. It was easier to implement on a board game since both players were face to face but you could use it on a hot seat game.
Rule: While Union player is sitting the Confederate player gets to hit him upside the head with a two by four. The Union player then has to finish the game without seeking medical attention.