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 Forum: Mason Dixon Tavern   Topic: Grand Tactician: The Civil War

Posted: Sat Aug 10, 2024 10:18 pm 

Replies: 9
Views: 54380


Great report. Keep going, Paul. I tried once but had no time to explore more.

 Forum: Mason Dixon Tavern   Topic: D.O.R Issues

 Post subject: Re: D.O.R Issues
Posted: Wed Jun 12, 2024 9:51 am 

Replies: 5
Views: 2846


+1

I've gotten HTTP Error 401.2 from yesterday. (It might be caused by the web server configuration issue.)

 Forum: Mason Dixon Tavern   Topic: CSA Promotion for Col. Ren

Posted: Fri Feb 02, 2024 11:22 pm 

Replies: 13
Views: 12095


Thank ACWGC and the Internet. I enjoy my time in the club dressing in gray (sometimes in blue) and playing with/against wargamers from all over the world.

 Forum: Mason Dixon Tavern   Topic: Could A/I Consistently Defeat Human Players?

Posted: Mon Jan 08, 2024 8:59 pm 

Replies: 10
Views: 5223


I believe AI will finally go beyond us in many areas, including wargames, no matter whether turn-based or real-time. Besides serving as a better opponent discussed above, I am also interested in that AI can serve as better subordinate officers in the OOB. So we can just send orders to our AI officer...

 Forum: Mason Dixon Tavern   Topic: Merry Christmas

 Post subject: Re: Merry Christmas
Posted: Sun Dec 24, 2023 8:59 pm 

Replies: 6
Views: 3024


Happy Christmas, Sirs. Good luck in the year ahead!

 Forum: Mason Dixon Tavern   Topic: Controversial Questions

 Post subject: Re: Controversial Questions
Posted: Fri Dec 22, 2023 7:16 pm 

Replies: 38
Views: 19695


... it is all there in the User Manual but it's not all in one place so there's no clear and logical explanation. I know how the Command Ranking (and relative rules) works. I know Command Ranking provides a reason to encourage players to keep their troops with a complete command structure. Keeping ...

 Forum: Mason Dixon Tavern   Topic: Controversial Questions

 Post subject: Re: Controversial Questions
Posted: Thu Dec 21, 2023 8:21 pm 

Replies: 38
Views: 19695


The Root Sirs, my thoughts may sound sharp as usual. I don't think, primarily, the current Command Ranking has a solid base - the "Disrupted", which I thought was bad. Anyone who wants to go deeply into the issue of Command Ranking should answer the two following questions first: #1. What...

 Forum: Mason Dixon Tavern   Topic: Controversial Questions

 Post subject: Re: Controversial Questions
Posted: Wed Dec 20, 2023 2:21 am 

Replies: 38
Views: 19695


Lee did worse than usual in Gettysburg. However, the question is the lack of appropriate game mechanics. It is hard to say Command Ranking is a proper mechanic to show such a bad performance of generals like Lee in Gettysburg. The JTS/WDS doesn't have a good enough mechanic or doesn't have at least ...

 Forum: Mason Dixon Tavern   Topic: YouTube AAR! Battle of the Mississippi Part 7 Finale

Posted: Tue Aug 22, 2023 9:15 am 

Replies: 5
Views: 5372


Good game. Thank Blake and all players. 1. The most dramatic moment in the double-blind mirror game for me is when Rebs and Yanks respectively found that Yanks are more heroic than usual and that Rebs cannons are more terrifying than usual. lol 2. Center objective is exactly the key to this battle. ...

 Forum: Mason Dixon Tavern   Topic: Where to Find Custom Scenarios for ACW WDS Games

Posted: Sat Aug 19, 2023 11:08 am 

Replies: 6
Views: 4573


In one corner of the club, there are some links

https://www.customjts.net/
https://www.brettschulte.net/ACWCGDC/acwscenarios.htm
http://acwgc-engineering.com/ //Gen. Ken may close it this year.

But no clue to "Stonewall at Gettysburg". Maybe you can try to create one yourself.

 Forum: Mason Dixon Tavern   Topic: WDS ver. 4.03 Released - Antietam

Posted: Sat Aug 12, 2023 2:56 am 

Replies: 9
Views: 7606


Clarification to Lone Leaders Movement Limitation But still have problems. I care about that or if friendly units are closer. I'm not sure what it means and it may not make sense. Besides, if the enemy is on high ground and your front line can't hold off the enemy LoS, your generals won't move free...

 Forum: Mason Dixon Tavern   Topic: WDS ver. 4.03 Released - Antietam

Posted: Sun Aug 06, 2023 4:15 am 

Replies: 9
Views: 7606


Any fire/melee/morale modifiers can be very important. -10%/-20% is a modifier that cannot be ignored. Example of how -10%/-20% (new melee modifier) will affect combat. Win rate estimates are from Melee Calculator in Library. I have some other estimation methods. Due to the rounding calculation met...

 Forum: Mason Dixon Tavern   Topic: WDS ver. 4.03 Released - Antietam

Posted: Sat Aug 05, 2023 7:44 am 

Replies: 9
Views: 7606


This page is more readable than the changelog. https://wargameds.com/blogs/news/civil-war-battles-4-03 I've posted my feedback in WDS Forum and am waiting for a response and solution from WDS, even though it's been a week since I posted... https://forum.wargameds.com/viewtopic.php?t=1202 The 4.03 up...

 Forum: Mason Dixon Tavern   Topic: New Recruit

 Post subject: Re: New Recruit
Posted: Thu Aug 03, 2023 11:07 pm 

Replies: 7
Views: 6412


Welcome to the Club sir. Enjoy games and good luck.

 Forum: Mason Dixon Tavern   Topic: YouTube AAR! Battle of the Mississippi Part 1

Posted: Wed Aug 02, 2023 11:10 pm 

Replies: 5
Views: 4902


Sounded like a robot? No, sir. You can call it calm, clear and non-native-speaker-friendly. :) But I do look forward to the emotion in the tone when the dramatic moment comes.
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