Blake wrote:
A good MP game to select depends on the number of players involved + the length of the game you wish to play (not to mention finding a title everyone has in common). Some setups really work well for 2 on 2 and others for maybe 3 on 3 or 4 on 4. Most MP games occur at Antietam, Gettysburg, or Chickamauga as those are the most popular titles people own. Luckily each offers some quality options for MP games.
<Salute> Sir,
A question if I may please. You are highly experienced in creating, running and managing MP games, of some note, within the ACWGC. Taking account of all the points you raised above, the titles, scenarios and optimum numbers for a successful MP game, how do you rank the importance of suitable players in an MP game, vis a vis: player interaction, teamwork and ability to compromise for a successful outcome. A successful outcome being the MP game running it's course. My question does not in any way relate to a winning/losing outcome. but rather that of a possibly disparate group of individuals being drawn together to operate/co-operate as a team. Your approach to this matter is, I believe, well known and understood by anyone who has played in one of your MP games. It may not however, be, I suggest, something which is generally considered or to which sufficient thought is given in the initial stages of an MP game.
Your thoughts, based on your vast experience in this area, will be greatly appreciated.