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PostPosted: Tue Sep 02, 2025 7:25 pm 
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Location: Ireland
Gentlemen of the Union & CSA persuasion alike <salute>

I post this in the belief, as set out above, that there is a dearth of MP gaming availability within the Club. Now, whilst I am well aware of the Wolverines on the Union side, the Gator Alley on the CSA side and the periodic MP games hosted by Blake Strickler, there is, it appears to me, that on a more general basis there seems to be little to nothing available, MP gaming focused, to the wider community membership of the Club. As an avid fan of MP gaming and, in personal preference to 1 on 1 gaming, I believe this is both a shame and indeed a shortcoming within the Club.

I know nothing of the doings of the Wolverines, there having been no posts by them either recently or otherwise. I am aware the Gator Alley may be involved in a continuous cycle of MP gaming but regrettably this seems to be exclusively amongst the members of that Division or an otherwise small select invited group of members. Blake Strickler’s notable MP Double Blind games are periodic, at best, and this must be understood and appreciated having regard to the time, effort and resources dedicated by him in the running of his noteworthy MP games.

Therefore, as I noted in my opening comment, there is it appears a dearth of MP gaming available to the wider membership of the Club, and for such members with an interest in learning of it and/or being involved in it.

I therefore invite the membership of the Club, both Union & CSA members alike, to speak out here, within the MDT where the color of our uniform is of no concern, and post their views, thoughts, ideas and indeed suggestions in relation to the point I have raised above.

Do I make a valid point or am I delusional…..you decide ?

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Karl McEntegart
Lieutenant General
Officer Commanding
Army of Tennessee



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PostPosted: Tue Sep 02, 2025 9:17 pm 
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Location: Port Macquarie NSW Australia
I also enjoy playing MP games and agree that they are fairly uncommon and would only comprise a small proportion of all games played.

I suspect the reasons behind there being so few is that a number of things are desirable for a fun MP game, such as:
Fast responders (files must be passed from player to player and then from team to team so if there is any delay this can rapidly slow the game to the point where it soon becomes a tedious affair; obviously the more players in a team the longer this can take);
Suitable scenarios (it is useful if the force on both sides of the scenario can be easily divided by the number of players in each team [e.g. for two teams of three you would ideally want three Divisions or three Corps per side]);
Reliable team members (those who can who act on agreed plans and can contribute to the formation of them [I have played with some who agree on a move and then the next turn they do something completely different thereby upsetting an entire strategy. Aargh! Equally, I have played with a player who departed from a plan (we had communication limitations in the game) but I was fine with that as I knew he was reliable and knew what he was doing (and glad he did it) because the situation had changed since we last spoke and his initiative was appreciated]; and
Lack of Time (even shortish MPs require a significant time commitment from all players).

When I was relatively new to the Club I was invited to join my first MP where we each commanded a brigade and the forces on both sides were equal. Although we had five players per side, all were fast responders and the 25-turn game was completed in about a month and a half. It was very enjoyable and I got to discuss various things (not just the game) with those from my own side. Also, being a newbie, I was able to learn more about how to play better by watching and talking with more experienced hands.
I checked my record and I have played ten more since then and they've all been fun.

Recently the Club introduced medals to encourage Members to play more MP games: Brotherhood Medal for Confederates; Eagle Medal for the Union.

I highly recommend MP games.

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Paul Swanson
Lieutenant-General
First Division
First Corps
Army of Northern Virginia


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PostPosted: Wed Sep 03, 2025 7:00 am 
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Location: Ireland
Quaama wrote:
I also enjoy playing MP games and agree that they are fairly uncommon and would only comprise a small proportion of all games played.

I suspect the reasons behind there being so few is that a number of things are desirable for a fun MP game, such as:
Fast responders (files must be passed from player to player and then from team to team so if there is any delay this can rapidly slow the game to the point where it soon becomes a tedious affair; obviously the more players in a team the longer this can take);
Suitable scenarios (it is useful if the force on both sides of the scenario can be easily divided by the number of players in each team [e.g. for two teams of three you would ideally want three Divisions or three Corps per side]);
Reliable team members (those who can who act on agreed plans and can contribute to the formation of them [I have played with some who agree on a move and then the next turn they do something completely different thereby upsetting an entire strategy. Aargh! Equally, I have played with a player who departed from a plan (we had communication limitations in the game) but I was fine with that as I knew he was reliable and knew what he was doing (and glad he did it) because the situation had changed since we last spoke and his initiative was appreciated]; and
Lack of Time (even shortish MPs require a significant time commitment from all players).

When I was relatively new to the Club I was invited to join my first MP where we each commanded a brigade and the forces on both sides were equal. Although we had five players per side, all were fast responders and the 25-turn game was completed in about a month and a half. It was very enjoyable and I got to discuss various things (not just the game) with those from my own side. Also, being a newbie, I was able to learn more about how to play better by watching and talking with more experienced hands.
I checked my record and I have played ten more since then and they've all been fun.

Recently the Club introduced medals to encourage Members to play more MP games: Brotherhood Medal for Confederates; Eagle Medal for the Union.

I highly recommend MP games.


Thank you very much for your very insightful views in response to my post. I agree with them 100% also.

I wrote an in-depth and lengthy response to yours but during the course of doing so I was interupted in the middle of it. I returned and continued and when I went to post it I had been automatically logged out of the site and lost the entire message :x :x :x

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Army of Tennessee



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PostPosted: Wed Sep 03, 2025 8:12 am 
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Location: Goldsboro North Carolina
I am always up for an MP game I prefer Playing with other Southern commanders running the South

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COL. R.T Coyne
7th Brigade 4th Division" Coyne's Cavalry Rangers"
1st Corp Army of Northern Virginia


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PostPosted: Thu Sep 04, 2025 12:28 am 
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Posts: 100
i'm finally back in the gaming saddle (laptop bit the dust a year or more ago and I had more pressing matters to attend to than resuming gaming).

Hope this finds all well.

I honestly enjoy the MP gaming more than the 1v1 gaming. I get frustrated with some of the solo tactics I see, as well as that I don't really have the time to invest to figure out competetive strategies for playing 1v1. I would most definitely be up for more MP gaming.

Regards,
General D. McWaters

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BG David McWaters
ANV
7/2/II Corps
18th Alabama Infantry
Sharpshooters
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