<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by zinkyusa</i>I would certainly agree that the engine favors offensive fire from large units, but this does in anyway equate to favoring offensive tactics...<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
Ed
I am going to disagree with you there because of the sequence of fire (in multi-phase/single mailing play).
Yes the defenders will get an Offensive Fire Phase on the same table as the attacker, but only after the attacker has fired in both his OFP and DFP.
Realistically the advancing attacker should be taking losses while he closes and when he does fire he will be short however many casualties he took.
I believe historically those losses would have been fairly high relative to the defender for the simple reason of firing while moving in the relative open vs stationary behind available cover.
In this system the attackers casualties are comparatively light while he is able to inflict significant casulaties first, thereby depriving the defender of that number of fire factors from lost men, routed units, and the less efective fire of disrupted units when he does get his OFP. Thus the defenders OFP fire will not be as effective as it would have been had the defender gotten a full strength fire phase first.
All else being equal the one who has the first significant fire phase will eventually win a fire fight; in this system that is the attacker.
Yes terrain etc will help the defender, but realistically the defender should have the advantage of both terrain etc AND first effective fire.
Maj Gen Mike Kaulbars
3rd "Freiheit" Division
VIII/AoS
