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PostPosted: Fri Feb 16, 2007 2:51 pm 
Does anyone have firing odds/damage for TS artillery? All range of gun from 9-18 including height/alititude modifiers.

Lt. Col. Bryan Gentry
I Corps ANV


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PostPosted: Sat Feb 17, 2007 2:27 am 
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Joined: Wed May 23, 2001 5:41 am
Posts: 873
Location: Somewhere between D.C. and the battlefield
If I understand your question correctly, Colonel, the answer is all in the PDT tables. This here is from BGG:

B 1 8 2 4 3 2 4 1 -1
C 1 8 2 3 3 1 -1
H 1 12 2 6 3 2 9 1 -1
M 1 6 2 1 -1
N 1 12 2 6 3 3 8 2 12 1 -1
P 1 1 -1
R 1 4 2 2 5 1 -1
S 1 12 2 8 3 4 4 2 5 1 -1
T 1 9 2 6 3 3 9 2 18 1 -1
W 2 0 70 1 -1

What it means is, for instance, taking the "N" line for Napoleon 12-pounders:

At 1 hex, the fire value is 12.
At 2 hexes, 6.
At 3 hexes, 3.
From there (4) to 8 hexes, 2.
From there (9) to 12 hexes, 1.
The "-1" I believe is only a line closer value.

All applicable modifiers are in the manual. I would have to dig it up from the bottom of a box, but I believe it's -1 per up-elevation level, plus of course terrain modifiers. [:)]

Gen. Walter, USA
<i>The Blue Blitz</i>
3/2/VIII AoS
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PostPosted: Sat Feb 17, 2007 3:08 am 
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Joined: Thu Sep 11, 2003 4:32 am
Posts: 1741
Location: USA
Also the TS system used table look up for determining casualties. The table it uses is in the Notes for the game. Because of the use of a table, an old hand me down from board games, odds of a hit are quite odd.[:D] For example a one gun napoleon at 9 hex range has only a 1/12th chance of a hit but if it gets a modifier, since all modifiers are table row shifts, its chances of a hit double to 1/6th.

On the War College site there is a workup showing true odds for melee but no one has converted the fire table into true odds.

Ken

LG. Kennon Whitehead
Chatham Grays
III Corps, AoM (CSA)


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PostPosted: Sat Feb 17, 2007 9:37 am 
Thank you both Gentlemen *salutes*

Lt. Col. Bryan Gentry
I Corps ANV


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