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A combination of all the right measures should allow an attack to roll right through, even at attack at 1-1 odds.
John, am I to assume that you qualify your last statement within the parameters of each side occupying equal ground?
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The only type case where it might cause a balance problem in the game is in battles like Antietam where the Rebel units are so small you have to sometimes make large stacks for them to even be able to fight requiring multiple brigades to get enough strength.
And Kennon, I would certainly agree that the rule's application in actions such as Antietam might prove to be unfairly debilitating for the CSA player. Yet, of what are we actually speaking? Historical accounts of inadvertent mixing of infantry brigades for both sides almost always speak of the disruption and confusion that ensued. And it was apparently a common bane for each side, right on through to the final year of the war.
Would the automatic disruption of all units in a mixed stack be a more appropriate penalty?