CSA Turn 15 (13:00)
Had a couple regiments rout.

It is getting harder to include the whole battlefield in one screen shot, so I am going to break the details down into the right side and left side of the battlefield. This overall shot is included for perspective. There is a rather large gap between the two sections of my line. I have wondered if Daniel has troops infiltrating through this area. I doubt he does. It is such dense terrain that travel will be slower then a 23 turn scenario allows. Or so I think.

Victory Dialog at turn start

On my right Daniel didn't do anything noteworthy. I was hoping he would attack. That means it is time for Lee to attack. I moved the infantry forward to the elevation line this turn. About 1/3 of the arty has been limbered up. I am leaving some in place in case he moves forward to the elevation line this turn. My arty should be able to fire over the heads of my infantry if he does (but I am not positive). I see no reason why Daniel will move forward but I sure hope he does.
Turn Start Right

Turn End Right

My left is a mess after Daniel's last movement. He is coming close to surrounding half my troops in this area. I really thought he would be more worn out by now. What is more disturbing is there are Union regiments coming across White Oak Swamp attacking my flank and getting behind my second line. Not all can be seen in the screenshot since the regiment that spotted them ran from the area. I am sending a courier to Armistead with a gift wrapped potato peeler. Hopefully he will get the hint that if he can't command troops there is always KP duty.
My first line was caved in on the right. That was a pretty week regiment I had protecting the right. I am not really too surprised. A positive sign is this was the only melee attack he launched. I take this as a sign his troops are tired or disrupted.

Here is a picture with the objective hexes shown. A few turns ago I thought the VPs from these hexes would decide the game. Not thinking that way anymore. I think if Daniel surrounds that front line and captures the troops or guns then that will decide the game. If he can't capture them then he probably cannot capture the objective hexes either. I wish I knew how many troops are coming across White Oak Swamp.

I only really have two choices in this area. Stand and fight or run. Because of the unknown amount of Yanks coming across White Oak Swamp I am not against running. The problem is I don't think I can get Mahone's guns out of the trap they are in. Limbered artillery doesn't move well in the woods and the trails aren't heading in the correct directions.
So, I decide to stay. Once again, I feel like the Yanks have to be tired and I don't see McClellan launching a general offensive. It is a gamble, but I am going to stay and even move a couple regiments forward.

Larger view at end of turn

End of turn Victory Dialog

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Lt. Col. Thomas Wayne (Iddings)
6th Brigade, 3rd Division, I Corps
Army of the West
