I've replied to Joe's email. I'm say again here. I purchased my copy of Franklin not long before playing Joe. I had played only once previously, against Dierk. One of the things we noticed was that cavalry was not disrupted by movement in woods. It was actually Dierk that had commented on the point as we exchanged moves.
Now, when I purchase any software, I also get any and all upgrades and patches that may be available. I also save them. The patch I had saved in a utility folder before receiving Joe's mail tonight was 1.03. It's always possible I hadn't run the patch before using the game, but I believe I did. In any case, I downloaded and ran 1.04 tonight. When checking the version now, it says 1.04. The interesting point is that when reading the text file that's listed with the patch, it refers to 1.04 as correcting the cavalry/woods disruption issue.
When Joe and I completed our game and the results showed a Union campaign victory, I asked how this was so when registering the end game. Don Adams had pointed me at a post by Dierk that addressed that issue specifically. He also showed the victory tree, and illustrated how the campaign results were directly opposite the scenario results.
LtG. J. Cuneo,
3/III, AoA
