Napoleonic Wargame Club (NWC)

The Rhine Tavern

*   NWC   NWC Staff   NWC Rules   NWC (DoR) Records   About Us   Send Email Inquiry to NWC

*   La Grande Armée Quartier Général    La Grande Armée Officer Records    Join La Grande Armée

*   Allied Coalition   Allied Officers   Join Coalition

*   Coalition Armies:   Austro-Prussian-Swedish Army   Anglo Allied Army (AAA)   Imperial Russian Army

 

Forums:    ACWGC    CCC     Home:    ACWGC    CCC
It is currently Mon May 05, 2025 5:36 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: Mon Sep 06, 2010 6:05 pm 
Offline

Joined: Wed Jun 08, 2005 5:48 am
Posts: 158
Location: USA
Okay, summer vacations are over :(, so it is time to get back into the swing of beating up Frenchmen who have HPS Waterloo. Since this is my first try at an HPS Nappy game, I would prefer a small scenario, against a lesser experienced opponent (meaning lieutenants and captains preferably), with an expected turn over of 2-3 turns per weeks. I need 1 opponent, your choice of scenario, optional rules to be discussed before play begins. Oh, and NO "historical" and/or house rules. If the game engine allows it, you can do it, with the exception of historical intelligence (such as sending cavalry to intercept Wellington between Ligny & QB because you know historically that he was there).

_________________
2nd Lieutenant Willie Davis
Light Bn Luneburg

Image


Top
 Profile  
Reply with quote  
PostPosted: Sat Sep 25, 2010 5:08 pm 
Offline

Joined: Sun Jun 30, 2002 11:11 am
Posts: 236
Did you ever find your game? I don't care for most house rules either, although multiple infantry melees for the purpose of clearing skirmishers out of the way seems to work, as long as both players adhere to it.


Top
 Profile  
Reply with quote  
PostPosted: Sun Sep 26, 2010 5:23 pm 
Offline

Joined: Wed Jun 08, 2005 5:48 am
Posts: 158
Location: USA
Zaraath wrote:
Did you ever find your game? I don't care for most house rules either, although multiple infantry melees for the purpose of clearing skirmishers out of the way seems to work, as long as both players adhere to it.


I did sir. Thank you for your interest.

_________________
2nd Lieutenant Willie Davis
Light Bn Luneburg

Image


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
POWERED_BY
Localized by MaĆ«l Soucaze © 2010 phpBB.fr