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PostPosted: Fri Jan 11, 2013 5:14 pm 
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Location: Republic of Galveston Texas USA
Opening just house rules on Cav 1815 1813 1812 1809 1806 1805 all big games if you got a problem with long games please do me and you a favor don't answer. If you are one of the LGA big wiggs please answer that goes for all my old commanders I Corps Cav Res III Corps and since the V Corps and II is there a II do you guys play you also now the IV might need some medals set up ! :lol: :lol: :lol: :lol: :P :P :P :P


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PostPosted: Fri Jan 11, 2013 7:58 pm 
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I will accept the Prussian challenge. Any of the HPS games, I don't yet own the newest three. Please define the "house rules on cavalry".


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PostPosted: Fri Jan 11, 2013 9:56 pm 
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Monsieur Col the house rule on Cav was if not change was that Cav could not at any time fight in woods villages towns but could charge into. Oui that was were I first started in the Cav res under my mentor General Peterson the finest man in the LGA. He helped me write my first book the New Adventures of Marbot in 2005 I think from there to the 20th Dragoons. Bon days they where fighting the red coat Moss lost every battle but one.


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PostPosted: Sat Jan 12, 2013 1:27 pm 
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clifton seeney wrote:
Monsieur Col the house rule on Cav was if not change was that Cav could not at any time fight in woods villages towns but could charge into.


Cavalry can't initiate a charge into these hex types? That is fine. I am currently playing a large Jena game, which of the other games interest you?

If you wish to play a campaign, I would suggest saving the campaign file as a .bte once both sides make their strategic decisions and playing it out normally, allowing password protection (do the new JTS titles have this fixed?) It would be one large battle with maneuver but without the outcome-based branching.


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