It is all about the super-light Regimental/Battalion Artillery and its ability to march and fight with the regiment/battalion together.
In my games, I always keep on the rule: do only things that could happen physically in the historical reality of the Napoleonic wars' battlefield.
At the time of the French Revolutionary Wars, the Coalition troops' Regimental/Battalion Artillery did not fight yet as converged batteries; 3- and 4-pdr guns, still like at the War of the Austrian Succession and the Seven Years War, were distributed by 2 pieces to Line Inf. battalions for their fire power intensification, and usually positioned on both flanks of the regimental battle array for to get the enemy under cross-fire.
So, the fact of splitting the Prussian 3-pdr batteries between Inf. battalions in the game not eventuates as a some kind of cheating.
Next, the super-light Regimental/Battalion Artillery was overburden with neither heavy and slow Art. caissons nor even limbers. The regimental ammo train had 2-3 caissons of Art.ammo, on a battlefield they usually stayed behind the regimental array, and artillerymen brought loads to cannon in big leather bugs. The Regimental Art. crews constantly used the help of their battalions' men on broken terrains; therefore, they always could follow the infantry maneuvers but could not act independently. Plus, on battlefield, the regimental guns were supposed to move with a load in mouth, for to be ready at any moment to open fire. The Friedrich II's Prussian cannoniers were trained to fire the first salvo in 20-30 seconds after taking a new position. G.Rottenberg - the famous scholar and historian of 18-19 century Hapsburg's army tells about the Austrian record after one of the artillery inspections - 10 seconds.
So, the Light Regimental Art. cannon could be ready for firing as soon as the Horse Art. cannon - that is why they have the same capability on the Prussian side in the game, but they not acting independently like their Horse brothers-in-arms; on march and in battle - only with their regiment's Inf. battalion together. Where is cheating there? The historical realism only. When 3-pdr guns have the same parameters for maneuvering as 12-pdr guns, is that not a nonsense?
About rules. Any additional rule that could improve game process may get a chance of debating over. Why not? The game process is our alive association, interchange of knowledge and emotions but not a frozen paradigm . Isn't it?
