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PostPosted: Sun Nov 26, 2006 1:11 pm 
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Joined: Fri Jun 08, 2001 7:31 am
Posts: 109
Location: Canada
NME aside, I love the other changes I have noticed in Waterloo, (I have to wait until X-Mas for my Jena, lest I find myself in divorce court)

The reduction in move points for an about face is a welcome change

The increased movement rates in Waterloo seems right to me

Not sure if the "lethality" of weaponry was changed for Waterloo or not, but from what I have seen so far I love it, both for Infantry in Line and artillery.

Units re-ordering regardless of terrain is a welcome change.

Apart from NME, which is optional anyway, I love it. Thanks to all the designers for making this the only software/gaming company that I have ever seen that works so hard to please the ficklesome players that play their games.


Marechal Mitchell
Duc de Rivoli
Comte de Bordeaux
1er Regiment de Grenadiers a Pied, Veille Garde
1er Division D'Infanterie, I Corps AdN


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PostPosted: Mon Nov 27, 2006 2:26 am 
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Posts: 660
Location: Eboracum, Britannia
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Tomate_Frit</i><br />Units re-ordering regardless of terrain is a welcome change.<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote"> I hadn't noticed that in Waterloo 1.02. Are you sure? I did a quick test with some inf disordering in woods and no 'undisordering' test was carried out for them while they were in the woods. It is something I'd like to see though.

<center>[url="http://homepage.ntlworld.com/a.r.barlow/Napoleonic/nap.htm"]Lieutenant Colonel Antony Barlow[/url]
~ [url="http://www.geocities.com/anglo_allied_army_stats/Anglo_Allied_Army_Cavalry_Corps.htm"]2nd British (Union) Brigade, Anglo-Allied Cavalry Corps[/url] ~
~ [url="http://www.geocities.com/militaireacademie/dragoons.html"]4th (Royal Irish) Dragoon Guards[/url] ~
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PostPosted: Mon Nov 27, 2006 4:51 am 
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Joined: Tue Oct 09, 2001 10:57 am
Posts: 2197
Location: Canada
I think it would be nice if there was consistency in these things:

some games have 20 minute turns, others do not

questions about arty effectiveness ( killing power ) have been raised.

I realize that different groups did different games but there should still be commonality amongst the games

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[img]</center>
<center>Monsieur le Marechal Baron John Corbin
Duc de Paive
Commanding the Division de Cavalerie de la Jeune Garde
NWC President</center>


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PostPosted: Mon Nov 27, 2006 5:11 am 
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by John Corbin</i>
I realize that different groups did different games but there should still be commonality amongst the games
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Isn't it easier that way. Some players like the one system, some like the other. So there's something there for both, and everyone can play those games that he likes better. If it were a uniform solution the one way or the other, half of us would be happy, the other half disappointed. [:)]

<center>
D.S. "Green Horse" Walter, Maréchal d'Empire
Duc des Pyramides, Comte de Normandie
Commandant la [url="http://home.arcor.de/dierk_Walter/NWC/3_VI_AdR_Home.htm"]3e Division Bavaroise[/url], L'Armée du Rhin
Commandant [url="http://home.arcor.de/dierk_Walter/NWC/EdM_start.htm"]L'Ecole de Mars[/url], L'Armée du Rhin
Commandant les Grenadiers à Pied de la Vieille Garde, "les Grognards"
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PostPosted: Mon Nov 27, 2006 5:25 am 
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Joined: Tue Oct 09, 2001 10:57 am
Posts: 2197
Location: Canada
One way to solve the turn time limit issue would be if you could be asked at the start of a game:

"How long is each turn"

10 minutes
15 miutes
20 minutes

etc...

may require some work but it should be doable...

<center>Image
[img]</center>
<center>Monsieur le Marechal Baron John Corbin
Duc de Paive
Commanding the Division de Cavalerie de la Jeune Garde
NWC President</center>


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PostPosted: Mon Nov 27, 2006 5:34 am 
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by John Corbin</i>
<br />
may require some work but it should be doable...
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

I doubt it, John. Everything else depends on turn length ... movement allowance, fire effectiveness, ammo supply ... it would be hell to make those all uniformly modifyable.

<center>
D.S. "Green Horse" Walter, Maréchal d'Empire
Duc des Pyramides, Comte de Normandie
Commandant la [url="http://home.arcor.de/dierk_Walter/NWC/3_VI_AdR_Home.htm"]3e Division Bavaroise[/url], L'Armée du Rhin
Commandant [url="http://home.arcor.de/dierk_Walter/NWC/EdM_start.htm"]L'Ecole de Mars[/url], L'Armée du Rhin
Commandant les Grenadiers à Pied de la Vieille Garde, "les Grognards"
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PostPosted: Mon Nov 27, 2006 5:37 am 
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Joined: Tue Oct 09, 2001 10:57 am
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Location: Canada
ok... Guess I'll go back to my table and drink some more [:p][:p]

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<center>Monsieur le Marechal Baron John Corbin
Duc de Paive
Commanding the Division de Cavalerie de la Jeune Garde
NWC President</center>


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PostPosted: Mon Nov 27, 2006 5:49 am 
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Joined: Tue Jul 03, 2001 9:26 am
Posts: 71
Location: USA
Mssrs.,

One thing that is often overlooked in the "uniformity" debate is that almost all of these factors are contained in a game's "pdt" table and can hence be readily modified by anyone that cares to. For instance, I am partial to the movement rates/terrain costs developed for the Eckmuhl/Wagram games and I am seriously considering porting them over to the Waterloo game.[:D]

Obviously, the use of non-standard pdt files have to be agreed upon by your opponent(s). Additionally, to avoid compatibility problems in other games, you should re-name the pdt file and then create a separate scenario (by editing an existing one) that references the new pdt file.

Regards,

Paco

<i>Maréchal M. Francisco Palomo
Prince d'Essling, Grande Duc d'Abrantes et
Comte de Marseille
Commandant - Division de Cavalerie de la Vieille Garde </i>
AdC - <i>Ieré Corps de Armee</i>


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