But everyone has to be online at the same time. And one wonders about sync issues as well.
Looks like alot of work for the GM.
I would much prefer something like "Fight the War" which was held over at the ACWGC. Each battle was custom made based on the player's formations. Very detailed campaign.
I am thinking of running a campaign that uses a dynamic campaign file. I would update it just before the players ended their battle. Thus there would be no need for me to create a full campaign file like I do for the games. It would build upon each successive battle.
I would send the campaign file out to each player (the .cpd) just before they end their battle. Thus I would build the Branches as the campaign progresses.
Finally, there would be a Terminal branch at the end showing the overall results.
This has never been done to my knowledge and frankly its a great way to fight a campaign.
I would add in logistics branches for each player (where they want to reroute their supply lines, march their replacements, etc).
The potential for a nice campaign is endless using this format.
Since we have a nice set of maps already its a real possibility to recreate battles all over Europe. Well we are missing some places but you get the idea.
Colonel Bill Peters
Armee du Rhin - V Corps, Cavalerie du V Corps, 20ème légère Brigade de Cavalerie, 13ème Hussar Regiment
HPS Napoleonic Scenario Designer (Eckmuhl, Wagram, Jena-Auerstaedt, Austerlitz and ... more to come)
Not the President of the Musket and Cannon Club
