Ok - final word on this - who in the world can get a pioneer to work 24 hours a day, 7 days a week, 365 days out of the year?
You cant!
Working at night was harder than working during the day. Trying to build a bridge at night is much more difficult. You cant see what you are doing. Even with torches, bonfires, etc it was painstaking work.
The slowdown for the pioneer is good. You cant start up a pioneer repairing a bridge at 8am and expect him to still be repairing other bridges all day long and then move him to another bridge and get him to continue repairing bridges through the entire night.
Thus any lost points you are not seeing rebuilt due to time is correct. So in one hour during the day for instance you could with one pioneer repair something like 12 points on the bridge. During the night only 6.
GOOD!!! The last thing we need are super pioneers.
Now do this in Waterloo. You get to repair THREE (3) points of bridge damage. I thought that this was pretty clear in my last post.
In the 10 minute system you get to repair MORE bridge points! Do the math. You get 1.5 more turns per day in a 10 min. scenario over a 15 min. scenario. So how in the world are you getting ripped off?
Ok, trying to be nice here but you are missing the entire point - you get more repair points in the 10 min. system. Maybe its wrong too! Maybe you should be getting LESS!
The entire Pioneer rule is abstract at best. Dont try and make it into a precise science. For instance at Lobau Island they had prebuilt bridges ready to swing into place at a precise time at Napoleon's orders (well his engineer's command). You can't build an entire section and then decide on what turn to suddenly turn that broken bridge location into a full span that can support artillery, wagons, etc.
Anyway, my last word on this. You get MORE points with a 10 minute turn.
As to the marching issue - I did alot of math on this one - 10 min. moves vs. 15 min Waterloo vs. 15 min. Eckmuhl. You cover alot of ground per day with 10 min. and it works out well for inclement weather too.
When all is said about this - copy the PDT file. Edit it. Change the values to what you want. Copy the scenario. Rename the .pdt file to your version. And enjoy playing it your way.
I can never please everyone that buys the game. That is why the OB, PDT and Scenario files can be edited.
Hey, make up a new version and be the big hero! Will make me look bad and hey, I can handle that! [:D]
Maybe I should wear a black hat at Tiller Con 3! [:p]
If Al Amos comes he would wear the white hat and everyone would hiss and boo me and cheer for Al! [;)]
Honesly, I am sorry if you are disappointed in the Ulm Campaign. Like I said, I plan on putting out a 15 min. version of the Campaign and standalone scenario. That will probably help for many. I know that I enjoy the 10 min. versions no matter how many turns it takes me to come to grips with my enemy/opponent.
Colonel Bill Peters, 17th Dragoons, III Corps, French Army
HPS Napoleonic Scenario Designer (Eckmuhl, Wagram, Jena-Auerstaedt, Austerlitz and ... more to come)
Swiss-Swedish Army CinC, Musket and Cannon Game Club - Come over and see what we are all about!
