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PostPosted: Tue Feb 28, 2012 2:44 pm 
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Since I probably will not make it to Round 3, I offered my services to Mark Jones to design the scenario for the 3rd Round of the SON tourny.

It is for the Waterloo game. Goes in the main folder for those of you that have yet to figure that out yet.

Filename is SON_R3-Ligny-Surprise.scn

The Scenario Description gives the exact details for Round 3. Its a double elimination round. :wink:

Thanks Al ...


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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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PostPosted: Tue Feb 28, 2012 6:35 pm 
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Where is the French Artillery? Where is the French Cavalry? Where is l' Empereur? How do you expect me to play without a balanced force? :lol:

It appears "The Black Menace" has struck again! :mrgreen:

Regards,


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PostPosted: Tue Feb 28, 2012 6:57 pm 
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At last an accurate scenario design! Well done Bill :mrgreen: :lol: :lol:

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PostPosted: Tue Feb 28, 2012 7:07 pm 
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I was inspired by Al "Famous" Amos.

In Round 2's scenario we have two French forces spread apart from each other, the Allies have a nice road system for mutual support and a nice huge hill. My attitude about Round 3 was that we should allow the French the same benefits! :mrgreen: :mrgreen: :mrgreen:

For those that want to "cut to the chase" here is a screenshot of the opening situation:

Image

I meant to add a "Mail Wagon" to the OB which would supply the Hanoverians with Russian junk mail (ads about how kind the Tsar is). Maybe for SON3? :wink:

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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PostPosted: Tue Feb 28, 2012 7:08 pm 
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For a laugh I did a melee and got 84000 vp's!
Bill why is Leipzig not like this?
regards

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Ordre national de la Légion d'honneur

"What is history but a fable agreed upon"


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PostPosted: Tue Feb 28, 2012 9:46 pm 
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Well that's funny - everytime I played French in playtesting of Leipzig I scored 90k points. Must be something with your strategy and tactics? :wink:

Note: I want to publicly thank Al Amos and Mark Jones and whoever looked over the scenario for Round 2 - yes, its a bit unbalanced but "Lucky Jim" Hall and I will still scalp our Allied opponents. 8)

Its not how I would have laid it out (I would have FIXED the French) but hey, what can you expect from US Mail personnel? :mrgreen:

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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PostPosted: Wed Feb 29, 2012 12:28 am 
Bill Peters wrote:
"...Lucky Jim" Hall and I will still scalp our Allied opponents. 8)


I thought you said you were probably not going to make it to Round 3, Bill. Now which is it, really? :wink: :wink: :wink:

But if you do lose, it will be because the scenario is unbalanced against you, right? :roll: :roll: :roll:

I will say this, because I am also playing in the tournament, I specifically did not playtest this scenario myself. In my mind, that would not have been right. My only regret at the moment is that I do happen to be playing the Coalition side. Based on your comments, I really wish I was playing the French side now. I personally love a good challenge. :mrgreen: :mrgreen: :mrgreen:

Everyone playing the French side has now been provided with a convenient excuse for their imminent, and totally unavoidable, loss. I wonder what the Coalition players that lose will use for a rationalization. I will have to think on that one a bit. :twisted: :twisted: :twisted:

In all fairness though, Bill is designing all scenarios for the Leipzig based SON 2 Tournament coming up later this year. I wonder if everyone will agree that those are perfectly balanced.... Hmmm, what are the odds? :shock: :shock: :shock:

It's all good though. I tend to take bullets well. Goes with the territory really. You can't make an omelet without breaking some eggs, and the only way to truly avoid criticism is to do absolutely nothing. Sorry, fellows, but that has never been my way. I am going to keep moving forward. In the meantime, ya'll jest keep on a'shootin'! 8) 8) 8)


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PostPosted: Wed Feb 29, 2012 10:02 am 
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Mark - you can bet that they will be VERY balanced. I have designed scenarios for tournaments before and am not above making both sides the same right down the line. The only thing after that is to ensure that terrain is equal and that the setup is fair for both sides.

I enjoy a good challenge too! "Hmm, should I get the T-bone or the ribs?" :wink:

I have been dying for a good rib lunch over at one of our fine local Bar-B-Que places in town. Ribs for sure! :D

If the Allied players in this one have an excuse I will be happy to show them my OB report I made for this OB with Dominik's OB Editor. Allies have more guns, better morale. Slightly less cavalry. More men.

With a superior road network and the hills they own the initiative to begin the game. They can watch the French for the most part if they decide to make an attack and concentrate at one of the points and smash one of the French corps as they come on.

Matchups

V Corps vs. Anglo-Allies - French have 20k inf, 2k cav, 48 guns, A-A has 16k inf, 3k cav, 64 guns.

VII Corps vs. Prussians - French have 13.8k inf, 2.3k cav, 52 guns, Prussians have 21k inf, 1.3k cav, 66 guns.

French have a YG Div of 1.8k inf. that is setup with the V Corps increasing its total to 21.8k inf.

The disadvantage of the Allied side will be that they have two NATIONS to work with. But that never stopped Wellington and Blucher!

But yes, it is a bit of a challenge and we will see just how far it goes before one side is begging for mercy. "Lucky Jim" and I believe it will be the Allies due to our prowess on the battlefield. :wink:

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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PostPosted: Wed Feb 29, 2012 11:17 am 
Bill Peters wrote:
Mark - you can bet that they will be VERY balanced. I have designed scenarios for tournaments before and am not above making both sides the same right down the line. The only thing after that is to ensure that terrain is equal and that the setup is fair for both sides.


It will not matter if you place all units on a flat tabletop and make them exactly the same, the fact that one side moves first, or last, is bound to be construed by someone who loses to be the unbalancing factor that caused their defeat. Are you also going to alter the PDT files, or whichever ones are applicable, to make the command radii of the Coalition forces equal to those of the French. What about differences in artillery effects at various ranges? Those will all need to be exactly the same as well. And even when you make everything exactly the same, assuming you can overcome the fact that someone must go first, or last, you will need to control the weather in the local areas of the respective players to ensure that it is not raining on one, and sunny on the other. This is a critical factor as it could adversely affect the morale of one while he was taking his turn, thereby causing him to make a mistake for which he certainly cannot be held accountable. Thus the cries of "bogus unbalanced scenario" will fill the air, with a summary directive that the designer be keel hauled and shot.

Of all people, Bill, you should not be the one to bring this out in public and stir the pot of dissention. As a preeminent game designer, I have seen you be badly dragged over the coals in this club for just trying to do good work. You well know that it is absolutely impossible to please everyone. So why do you feel it necessary to attack Al, or me in this public forum?

I want to be clear to every single member of this club, if you have any problem with something associated with the SON Tournament, you blame me. I am responsible. If there is something that you like, then all credit goes to those who helped me put this together in some way or another. If you see something unbalanced; compensate for it. If you lose, do so with dignity. If you win, do so with grace.

There is far too much finger pointing and complaining in this club. It sets entirely the wrong tone and needs to stop. Play games and have fun; that is where our focus should be, and where it should always remain.


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PostPosted: Wed Feb 29, 2012 11:53 am 
"Here! Here! We Tirailleurs raise a toast to games & fun!
And we salute the hardwork of those who moderate, implement, and design the scenarios, tourneys, and interactions of this club!
Here! Here!"


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PostPosted: Wed Feb 29, 2012 1:42 pm 
Get me a map editor, then you'll see balanced.


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PostPosted: Thu Mar 01, 2012 2:30 am 
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With over 400 maps to choose from I doubt that the map editor matters!

There are plenty of sections of the Jena map for instance that would work. Waterloo too.

But yes, I have an idea for a set of "miniatures battles" maps that would work. The usual stream the runs down the middle of the map with two villages (one on either side of stream) and a hill section on each side as well as one wood on each side's right flank.

The typical stuff we would do on a Saturday at the Last Grenadier in Burbank ...

I can produce maps like that if you send me a simple drawing. Would be MY PLEASURE! :mrgreen:

List the size too. Nothing too large mind you ... :D

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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PostPosted: Sun Mar 04, 2012 3:59 pm 
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Bill,

You have left the Allies with a leader, thus giving those units a chance to recover. The French will find this completley biased against them.

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PostPosted: Sun Mar 04, 2012 9:37 pm 
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Yes, that was intentional. I had to give Mark Jones some HOPE!!! :mrgreen:

Al's mail wagon arrives as a reinforcement in my newest version. Its the Tulsa Horse Artillery. 2 3lbers and a small horse contingent of rodeo riders. Orel Roberts Hospital unit also included.

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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