Warren Bajan, who did a scenario design of the Battle of Dresden for the Leipzig game, split up the big Austrian battalions as he said that that is how they fought historically. For the smaller battalions that can form 3-rank lines, I like the concept as it would be half the companies of the battalion (9 for the early French Empire period or 4-5 companies per half-battalion) forming the square or a company on each front with one in reserve. I am not sure how historical it is to allow the 6 company battalion to split into halves and then form square but a lot of the game is abstract anyway.
So I like the idea. I think that the Austrians in the Eckmuhl & Wagram games will get a bonus from this. The hit was always that if a French force ran into an Austrian force that the former had more maneuver elements. Now the Austrians might actually have more in some cases. Same goes for those big British Guard battalions in some of the games where they are not split up into parts.
_________________

Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)