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PostPosted: Wed Mar 09, 2011 2:27 pm 
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Joined: Sat Aug 20, 2005 4:46 pm
Posts: 449
Location: Malta
John Corbin wrote:
This board is for friendly discussion about the Napoleonic Wars not unflatering, insulting or rude comments.


John, correct me if I am wrong but it seems to be the same person who throws accusations and insults left and right.

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General-Leytenant Alexey Tartyshev
Leib-Guard Preobrazhensky Regiment (Grenadier Drum)
1st Brigade
Guard Infantry Division
5th Guard Corps


(I don't play with with ZOC kills and Rout limiting ON)


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PostPosted: Wed Mar 09, 2011 10:37 pm 
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Posts: 6156
David - the OBs have errors in them - that is why I am asking for comments for the next update. The errors you point out were pointed out by others years ago. To fix over 400 scenarios at this point is something of a dilemma. Definitely not a light undertaking.

Why have you not brought all of this up sooner? The thread on input for the next Jena update is still open. Add in any other comments you want. You may note that the small 2 gun sections that the Allies have were actually combined together into batteries. I found this out after the game was done. Not something I found in an English text.

No title we do is 100 percent accurate. I include your entry, Panzer Campaigns: France '40 which as you remember took a lot of flak when it first came out. None of us is perfect and as the years go by and newer texts come out that clarify matters (for instance John Gill's works on 1809 and their impact on the Eckmuhl update I just did - he also did a good job on the Soave maps and text in his book which prompted me to add in that battle) we realize that to go back to redo them would mean almost the same level of work as it took to build the game in the beginning.

Oh yes, and before you say, "well why were the errors not fixed, you have had time," all I can say is that we have something like 60+ titles out and we do the best we can to get John to release updates. When you figure that Jena was done five years ago and the average software company is not correcting errors in their work past three years I think we are doing well. I also wanted to take my time in getting this one out as I want to make sure that I do not mess up games in progress or if a file does get included that will impact them then I need to know which one it is. With something like over 600 files in the game that is tall order ...

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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PostPosted: Wed Mar 09, 2011 11:49 pm 
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Location: Charlotte NC
Bill,

I, in this topic, was trying to understand what sources you used and how you worked. I know nobody is perfect (me included) but seeing your reaction to my preliminary comments wasn't helping the communication between us (being called biased because I am French, etc...).

I am not asking you to do everything. I even told you that I was doing my own scenario and oob.

Now if you want, have a look at the strength of the French IIIrd corps [other corps might be also affected] and more specifically the regiment with 3 battalions. Some of the 3rd battalion had only 2 companies instead of a full battalion. In my own oob I combined the 2 cies (Grenadiers& Voltigeurs) of that 3rd Btn as 1 skirmisher unit with a moral 1 point higher than the 2 others battalions of the same regiment, it's not the best option but it reduces the number of counters.

I did also lower the size of the Prussian cavalry regiments (which I combined because I prefer it that way), and I am still wondering how to take care of the Schuetzen units in the Prussian IR. It's a lot of little units and I am not sure of their utility. But it gives some flavor for sure. On my oob I might even integrate them in their mother unit.

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3ème Régiment de Grenadiers - Bataillon d'élite du 3ème Légère
2ème Brigade
Grenadiers de la Réserve
Réserve
La Grande Armée
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"From the sublime to the ridiculous is but a step."
Napoléon Bonaparte

Military justice is to justice what military music is to music.
Groucho Marx


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PostPosted: Thu Mar 10, 2011 1:32 am 
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Yes, the schutzen should be there. I did allocate light infantry units for the line in some of the formations. Just not all of them.

Yes, the French ligne infantry had units (3rd Bns.) that were not up to full strength.

Doing up a new OB and laying out the units for some of the standard engagements perhaps the scenarios in the main directory might work. Something I would do on my own and release as an "add on pack" so to speak.

Let me know what you find out on French artillery. That was one thing about their army that was not cured until 1809. They never have enough guns in the game vs. the Prussians. A Prussian vs. French artillery duel can only be won at long range for the French. Otherwise once the Prussians unlimber and form a grand battery the French might as well pack up their guns and hide their units. That is if the terrain will not permit them to take out the GB.

One thing I am reviewing in the games I have done is the Melee strength for artillery. It is 30 in Jena but 40 in Austerlitz. I need to set them all to be the same. Of course I will look at what Waterloo has to offer. I tried to melee 2 batteries in a game with Cliff I am in and they would not fall. Even charged them on the flank too. I believe it was 14-16 guns. Something like that. Seems a bit off.

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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PostPosted: Thu Mar 10, 2011 2:56 pm 
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Location: Charlotte NC
Any comment from players about the use of the small Prussian skirmish units?

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Général David Guegan

3ème Régiment de Grenadiers - Bataillon d'élite du 3ème Légère
2ème Brigade
Grenadiers de la Réserve
Réserve
La Grande Armée
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"From the sublime to the ridiculous is but a step."
Napoléon Bonaparte

Military justice is to justice what military music is to music.
Groucho Marx


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PostPosted: Fri Mar 11, 2011 10:46 am 
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Location: Canada
Topic Locked.

I have recieved a complaint regarding comments made in this thread.

Cabinet will discuss and notify the membership about any further actions.

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GrandeDuc de Piave et Comte de Beauvais
Camp de Vétéran
La Grande Armée


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PostPosted: Thu Mar 24, 2011 10:14 am 
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Any units of 30 men or more probably work best for skirmishers. Below that and they are probably going to make road columns that much longer. Could I suggest that you combine your schutzen if they are smaller than 30 men?

Could you elaborate when you say you are combining the cavalry regiments? Do you mean to one unit? In other words do away with squadrons? Remember to adjust the PDT files if you do that. They are built for 2 unit breakdown.

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz

3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps

Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie

NWC Founding Member

For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options OFF:

MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)


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