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 Post subject: Cossacks v Chasseurs
PostPosted: Mon Jan 18, 2010 8:30 am 
Anton and I have been playing a scenario he made which is proving to be very enjoyable.

I have a division of French lt cav and he has a horde of Cossacks. The match is set in 1812, and we're using HPS' NRC. Anton set the basic unit as the squadron and sontia. The forces are @4,000 men each. Quality settings for the units are fairly even, and it is proving quite a challenge to ochrestate the ebb and flow of the battle.

He's crushing me at this moment even though the current body count is 300 lost Fr to 303 lost Ru. I have lost 2 officers and 2 guns while he has only lost one officer. He has the tactical edge at the moment. (I'm a bit rusty working the HPS Nap engine. hehehe...) We are working with a homemade pdt file which is giving a good feel for cavalry combat.

Wish me luck, and I'm going to ask for a rematch of the same forces on another field after this one is over. Maybe we'll begin to add in some small infantry formations in that one.

Colonel Al Amos
1ère Brigade Commandant, 2ème Division de Dragons "Gare aux Dragons!"
Ier Corps de Réserve de Cavalerie "Vae Victis!"
L'Armée du Nord


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PostPosted: Tue Jan 19, 2010 5:27 am 
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Joined: Mon Mar 29, 2004 12:32 am
Posts: 908
Location: Moscow, Russia
Thanks for the kind words Al. You seem to be much too shy. Last turn you managed to bring me about 170 casualties (almost 5% of the whole force!) and captured the most able regimental commander in the whole Host!

The game really turns out to be very interesting. I will try to find time to create an extensive description for the Newsletter, so no spoilers here[;)]

<center>Image</center>
<center><b>Eyo Imperatorskogo Velichestva Leib-Kirassirskogo polku
General-Adjutant Anton Valeryevich Kosyanenko
Commander of the Second Army of the West </b></center>


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PostPosted: Wed Jan 20, 2010 7:32 am 
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Joined: Mon Apr 02, 2007 6:34 am
Posts: 3603
Location: Republic of Galveston Texas USA
In table top using Empire rules the Cossacks had to die roll to react and die roll to move which these games don't do.

General de Brig Kliff Marbot
II Corps Art Res Division .Commander
Marechal de Camp AN


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