August Dean wrote:
My point is that Campaign will divert your limited resources from improving the current tactical engine. If it won’t – superb – let’s have a Camping then, but I was under impression that you Bill is one of the main drivers for patching, improving etc.
Bill Peters wrote:
What have you done to suggest to John that the series be improved? Have you gone the extra mile like some of us have?
In fact I and officers of my army did and it is still work in progress. As of now “the extra mile” is 37 pages PDF and dozens of testing hours. Hopefully it will be posted here by the end of November. Let me know if you are interested to read this and I will email you the PDF - your feedback would be appreciated.
Totally agree that no game can be 100 present historically accurate and as of now HPS is the BEST N tactical simulator but certainly there is a room for improvement.
PS Have you tried combat mission series? very decent tactical simulator – but this is about all – can’t name any others.
Yes, I played Combat Mission, prisoner bug and all. It was a fun game but it had issues. Mainly with tank vs. tank combat.
All I do now in the game engine change area is suggest things to John that pertain to the game I am working on.
For instance: I am noting that in our Italian maps I did for Austerlitz that we need Vineyard terrain. So I suggested that to him recently as obviously if we do the Italian campaigns it would be helpful. Sand for Egypt.
I rid myself of the role of being the "engine changer" long ago. I just send him what I need for the game I am working on. No more than that.
The game engine is his business. Do my sales suffer for things not in the engine? Yes. But I spent 11 years getting the engine changed. We need to move on. I want to finish up work on this series and do something else. Maybe you could become the guy that works with him on changing the game but frankly he has tons of work to do as it is. A change here or there is about all we can expect.
I would like to see a resolution to the Single Phase dilemma but I am not the guardian angel of the series. Thus I am doing everything I can to get out of that role and move on to doing things that can help me generate more income. This happens to be one of them.
I also plan on working with game companies in building boardgames. I have many design ideas including an area movement game for the Eastern Front in WW2 that will use cards, simple counters with cards that have the values based on the tech level of the army per type (thus a Motorized Infantry card that will have all of the values you normally see on the counter) with the combat routine offering a card draw that will vary the values a tad to give them some unique flavor.
If you played Empires in Arms you remember that "rock, paper, scissors" approach to combat. You would pick your form of attack and the defender would do the same. The outcome would be based on the combination of choices. I intend on doing the same for that boardgame.
I also would like to see a computer game that uses card drawing. I have no idea why developers have not come up with something like that. The Card Driven Game concept is limitless in what you can do with it. Nice computer graphics cards would look nice and hey, they wouldn't get nicks and cuts in them.
I want to move on from this series as far as spending hours pounding my head via emails, thinking on how to solve the issues, and so on. Let someone else do it. I want to use my creative talents to create things, not try and repair what is a 1996 game engine with tons of code piled on top if it.
Wouldn't you rather see this series replaced by something totally brand new anyway? Nothing down the pike like that and Napoleonics is definitely not a huge seller anyway but if John develops an engine for say the ACW that we could use it would be much easier selling him on making a Nap version based on it than to constantly try and sell him on changing older code.
So no, I am not interested in the PDF you guys are building - hope that doesn't offend you. Send it to John if you want but I would rather create new things based on what we have than to try to work with John on making drastic changes at this point.
Dont forget to take the poll. Tons of folks have stopped in but very few took the poll. Hope that we can get at least 50 votes before the month is up.
_________________

Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)