Thanks for the scenario design, Bill. Thanks also to David for stepping up to test it. Since I am still in the tournament myself, I am not going to extensively examine the game, and certainly not play it prior to actual play in the tournament. I have sent it off to some other senior officers that are not participating in the tournament for their opinion of play balance. A balanced scenario is always the objective.
As is my usual practice, the scenario will be given to my opponents in Round 3 so that they can review and analyze it to any level they wish prior to play. For all other tournament participants, you may either chose to have full disclosure to review the scenario files or choose to play 'blind' without analyzing the scenario beforehand. The decision to play 'blind' must be unanimous for all four players participating in a given match. I personally prefer to play the scenarios 'blind' as I like the surprises and the incentive to make sure you maneuver so that you are prepared for anything that can transpire, but that is just a personal choice. Being the tournament moderator, I cannot have that choice myself, as I do have to look at the scenarios to some degree in an attempt to ensure play balance as much as possible. My opponents in any given round will also not have the choice to play 'blind' as it would place them at a disadvantage since I had seen the scenario prior to play.
Thanks again to Bill and David, and to the other senior officers that are reviewing the scenario. Due to time constraints, we had to have some much smaller scenarios than the one we used in Round 2 in order to be in a position to start the next tournament in September. As this is my first tournament, I had to learn the fact that tournament games are not played as fast as I thought they would be, so we are constantly adjusting based on experience gained. After all, no battle plan ever survives contact with the enemy.
