Napoleonic Wargame Club (NWC)

The Rhine Tavern

*   NWC   NWC Staff   NWC Rules   NWC (DoR) Records   About Us   Send Email Inquiry to NWC

*   La Grande Armée Quartier Général    La Grande Armée Officer Records    Join La Grande Armée

*   Allied Coalition   Allied Officers   Join Coalition

*   Coalition Armies:   Austro-Prussian-Swedish Army   Anglo Allied Army (AAA)   Imperial Russian Army

 

Forums:    ACWGC    CCC     Home:    ACWGC    CCC
It is currently Wed May 07, 2025 9:30 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 37 posts ]  Go to page 1, 2, 3  Next
Author Message
PostPosted: Mon Nov 26, 2012 2:22 pm 
Offline
User avatar

Joined: Wed Feb 20, 2002 4:18 am
Posts: 670
Location: United Kingdom
Gentlemen

I know the answer will be "go to HPS Support" but I like to post occasionally just to let people know I am still alive and fighting and its not as if the Board is overflowing :)
Just updated Waterloo and an existing game Hypo v9 has produced English Weather, it tells me Clear with visability 40 but only Art. will fire as it's too damp?
Not come across this one before so Watson I suspect the Butler, sorry I mean patch did it!
Also there seems to be an annoying habit of not showing as many unit in the Hex Info Area as is possible because the terrain box has moved from the end/top to a mid point

_________________
Jim Hall
Field Marshall
Commander Anglo-Allied Army


Last edited by Jim Hall on Tue Nov 27, 2012 12:17 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Waterloo patch
PostPosted: Mon Nov 26, 2012 2:39 pm 
Offline

Joined: Sun Apr 22, 2012 5:34 pm
Posts: 301
Guys,
I have the same problem!
Where can I find the old patch 1.03? :roll:

_________________
Général de Brigade Cezary Pluskwa,
17ème Régiment de Dragons,
1ère Brigade,
4ème Division de Dragons,
3ème Corps d'Armée,
La Grande Armée.


Top
 Profile  
Reply with quote  
 Post subject: Re: Waterloo patch
PostPosted: Mon Nov 26, 2012 4:16 pm 
Offline
User avatar

Joined: Mon Apr 02, 2007 6:34 am
Posts: 3603
Location: Republic of Galveston Texas USA
Gone!


Top
 Profile  
Reply with quote  
 Post subject: Re: Waterloo patch
PostPosted: Mon Nov 26, 2012 5:15 pm 
Offline
User avatar

Joined: Mon Apr 02, 2007 6:34 am
Posts: 3603
Location: Republic of Galveston Texas USA
All of my east Indian units are now gone????


Top
 Profile  
Reply with quote  
 Post subject: Re: Waterloo patch
PostPosted: Mon Nov 26, 2012 5:37 pm 
Offline
User avatar

Joined: Mon Apr 02, 2007 6:34 am
Posts: 3603
Location: Republic of Galveston Texas USA
Image


Top
 Profile  
Reply with quote  
PostPosted: Tue Nov 27, 2012 12:18 pm 
Offline
User avatar

Joined: Wed Feb 20, 2002 4:18 am
Posts: 670
Location: United Kingdom
Gentlemen

I have contacted Support but anybody have patch 1.03 stored away in their kit bag :?:

_________________
Jim Hall
Field Marshall
Commander Anglo-Allied Army


Top
 Profile  
Reply with quote  
PostPosted: Tue Nov 27, 2012 12:33 pm 
Offline

Joined: Tue May 29, 2001 9:12 am
Posts: 1393
Location: United Kingdom
I have 1.03 patch for those that want it. Email me.


Top
 Profile  
Reply with quote  
PostPosted: Tue Nov 27, 2012 1:06 pm 
Offline

Joined: Tue May 29, 2001 9:12 am
Posts: 1393
Location: United Kingdom
I've quickly checked this. Yes, version 1.03 is fine. In 1.04 there are indeed the results as described whether or not the Expansion Pack is added. Clearly a problem with the pdt I'd say and this may apply to other games. I've checked a few scenarios and so far those work fine.

I've sent Clifton the 1.03 patch already.

Probably the main advantages to 1.04 are the ability to melee cavalry in obstructed terrain; and the elimination of xxx and yyy files automatically (not listed). I assume there are other changes not documented as well, such as skirmishers in a stack no longer preventing a flank melee bonus etc.


Top
 Profile  
Reply with quote  
PostPosted: Tue Nov 27, 2012 1:53 pm 
Offline
User avatar

Joined: Wed Feb 20, 2002 4:18 am
Posts: 670
Location: United Kingdom
Hi Andy
Courier sent.
Regards
Jim

_________________
Jim Hall
Field Marshall
Commander Anglo-Allied Army


Top
 Profile  
Reply with quote  
PostPosted: Tue Nov 27, 2012 3:12 pm 
Offline
User avatar

Joined: Wed Feb 20, 2002 4:18 am
Posts: 670
Location: United Kingdom
Gentlemen
As usual a very rapid reponse from HPS :
Hi Jim,

The game thing is likely caused by a re-read of the PDT file...will
have to look into that later when I have the time, but creating
another entry in the pdt should clear the weather. Would not be an
issue in a new game, just an ongoing match.

As for the hex info area, that was a change John implemented to the
entire series and I don't think he'll undo it. Depending on your
screen size and resolution the number of units will vary. I can
display all units because I run on a large display, but smaller ones will not.

Regards,
Rich

_________________
Jim Hall
Field Marshall
Commander Anglo-Allied Army


Top
 Profile  
Reply with quote  
PostPosted: Tue Nov 27, 2012 3:38 pm 
Offline

Joined: Mon Mar 29, 2004 12:32 am
Posts: 908
Location: Moscow, Russia
Jim et al.

It happens if the musket fire modifier is set to 0 instead of any other figure

In order t check that:
1. Open the .scn file with Notepad or Wordpad. In the 9th line you will see the name of pdt file used.
2. Copy the pdt file with that name to a safe place.
3. Open the pdt file with Notepad or Wordpad. Scroll down untill you see lines like that:

1 1813 8 23 9 0 100 12 125 75 75 -60 0 Rain/Mud

This is from one of the 1813 scenarios we made in H&R. Here two 75 stand for arty and musket fire effectiveness. If memory helps first come guns and then muskets. You'll see one of them set to 0. It's measured in percent.
4. Make it 100. Save the file.
5. Enjoy!

Or it's possible to wait a bit while the problem is resolved by the team.

_________________
ImageImage
Leib-Guard Cuirassiers Regiment's
General-Fieldmareshal Count Anton Kosyanenko
Commanding Astrakhan grenadiers regiment
2nd Grenadiers Division, Russian Contingent


Top
 Profile  
Reply with quote  
PostPosted: Wed Nov 28, 2012 6:48 am 
Offline
User avatar

Joined: Wed Feb 20, 2002 4:18 am
Posts: 670
Location: United Kingdom
Gentlemen

A brief update
a) it appears the odd weather effects only the hypo scn even when you start a game with the 1.04 patch installed.
b) The problem with Hex Info Area only comes to light if you have started a game in 1.03 then update to 1.04

_________________
Jim Hall
Field Marshall
Commander Anglo-Allied Army


Top
 Profile  
Reply with quote  
PostPosted: Wed Nov 28, 2012 1:10 pm 
Offline
User avatar

Joined: Wed Feb 20, 2002 4:18 am
Posts: 670
Location: United Kingdom
Anton

The line in 1815 for the hypo games look like this
1 1815 6 15 0 0 100 40 100 100 0 0 0 Clear
I assume the number highlighted green are the % chance of firing?

_________________
Jim Hall
Field Marshall
Commander Anglo-Allied Army


Top
 Profile  
Reply with quote  
PostPosted: Wed Nov 28, 2012 1:22 pm 
Offline
User avatar

Joined: Mon Apr 02, 2007 6:34 am
Posts: 3603
Location: Republic of Galveston Texas USA
Well does that mean if a person goes back to 1.03 then he can resume his Hypo games?


Top
 Profile  
Reply with quote  
PostPosted: Wed Nov 28, 2012 1:23 pm 
Offline
User avatar

Joined: Wed Feb 20, 2002 4:18 am
Posts: 670
Location: United Kingdom
Hi Cliff
If you downgrade back to 1.03 you should be ok

_________________
Jim Hall
Field Marshall
Commander Anglo-Allied Army


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 37 posts ]  Go to page 1, 2, 3  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 18 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
POWERED_BY
Localized by Maël Soucaze © 2010 phpBB.fr