Guys - this is a POLL for us to take. I am thinking that the 10 min. move format needs a boost. Here is what I am suggesting:
1. The MP rate for Pikes is better than roads often leading to unrealistic advantges to forces that are using them vs. forces using the Road type terrain.
2. Suggestion: make the Road MP rate the same as the Pike MP rate.
Right now Infantry moves 8 hexes on a Pike vs. 5 hexes on a Road. Cavalry moves 10 hexes on a Pike vs. 7 hexes on a Road.
I think this is a "no-brainer" decision but I still would like to see folks take the poll for a month and also offer up your own thoughts.
I have thought of the effects of a "Blitzkrieg" with this too. I dont think it will affect the game and it will allow us to get forces to the front faster too. Also those guys that think the 10 Min. move format is too slow will see an improvement in this area.
The Waterloo/NRC format has Pike and Road using the same MP rate. The Infantry moves 10 hexes a turn and the cavalry 14. I like the concept of it being the same.
Thus the Pike will not lose any of its bonuses but the Road will not be as slow.
I would love to use fractions but those are not allowed for the MP costs. So much for that avenue of thought.
I have enabled "re-voting" in case you change your mind later and want to change your vote.

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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)