Not exactly following you, Sellick. Marengo has many campaigns. Each of them has a battle you play and based on the result you then are given another situation and decisions to make.
The 1799 campaign is spaced out over a longer period of time than the rest. The 1800 campaign is the longest in the game.
The smaller campaign for the Quadrilateral area can be played as one long campaign or you can play the segments in individual campaigns.
In each case the outcome of each will lead you to a new branch (or termination point).
In this game I gave a lot of info on what would happen if you want a particular victory level. For this next game I am working on I plan on being less descriptive but will let the players know when its the final battle of the campaign OR if a campaign termination is a possible outcome.
I started doing this as I played one of the JTS campaigns one time (no title mentioned here) and suddenly the campaign was over. No hint that it was the final battle.
Anyway, let me know what you need to know. Maybe be a bit more descriptive.
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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)