Reasoning is simple: Infantry NOT in square? TOAST for a good cavalry regiment. Pure toast.
Check out the famous charge by Kellerman at Marengo. He charges with a little over 400 cavalry against disordered Austrian battalions (grenadiers no less) and tramples them or sends them packing to the rear, hors de combat for the rest of the battle.
I rest my case. Try doing that charge in our game.

Will never happen. They were not stacked in the same hex either. You attack one and maul it but the followup melee - your cavalry is now disordered (for whatever reason - I cant figure that one out) and they attack the next battalion at a reduced rate. .. Ok so you do win that second melee. ... followup is 2 .. you just used up one of those. You attack the next battalion and lets say you win. .. that fourth battalion cannot be touched because you are out of followup for the cavalry.
The followup used to be four hexes. In some ways I miss those days.
Bottom line: a good battle cavalry regiment could maul any infantry regiment not in square.
Try doing that with the British Horse Guards at Waterloo. (the charge described above) Because they are only something like 250 troopers the best you get is 250 x 5 or 1250 for strength then add in 20% for attacking and another 25% for heavies. Still wont get you above 1500 I think.
I was the one that boosted the charge mod and its for that reason. Cavalry kicked butt on infantry not in square. Sometimes a volley stopped a charge and yes that can happen. The cavalry charges infantry frontally, takes the shot and Disorders. Presto, diminished value in the melee.
What I think any Napoleonic rules (minis or computer or board game) needs is a Solid or Hasty square rule. Squares were broken during this period. Not in our series. A square is a fortress of bayonets. Never breaks.
My feeling is that if you melee and defeat a square (inf vs inf.) then on the next turn its no longer a square.
Its a shame you were not in the club when Al Amos and others were here. They would have enjoyed chatting with you about all of this. We have hashed out just about every topic in this series. You might want to look back through the archives from some of the past discussions.
I would love to put out a good Napoleonics game on this scale but it would be difficult for me to find a programmer. Someone that can finish up what they start. So hard to find that these days as family, work and health always seem to intervene.
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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)