Garret Fitzgerald wrote:
You're going to need to update the scenarios because you're disordering units in obstructed hexes now.
If you're going to disorder units for moving through obstructed hexes, then they need to regain order fairly quickly or else you make playing these games impossible.
In part that comes from the new OR "Column Movement Restriction", but AFAIK this mechanic is not total new although it was expanded with recent patches, check "5.2.5 Obstructed Terrain and Hexsides" in the manual for details.
Garret Fitzgerald wrote:
Plus- I just lost two guns by an attack of 40 cavalrymen-
Who also wiped out hundreds of skirmishers.
Note, there were 2 fixes in the latest patch:
• Fix for Defender melee casualty calculation.
• Fix for melee and firing modifiers not being applied correctly.
So it may look like too much but before that it didn't work like intended.
Garret Fitzgerald wrote:
and I have an artillery unit, miles away from the enemy, which disrupted in a town using column movement and has been disorder for TEN TURNS now despite having the head of the army on it, the divisional commander, and its brigade commander.
That sounds indeed strange, did you move it out of the hex were it disordered?
Otherwise it is either a bug or unbelievable bad luck.