Colin - I had forgotten about the old cavalry double move as you term it. While I would prefer to see our HPS cavalry able to wheel in the first 1/2 of their move I must note that the double move could allow the enemy to use the roads and then set up an attack with little to no reaction from the enemy other than square. And by then the Threat Zone would be so lethal that the reaction square might well fail.
I wont debate this issue though as its all in who you play and what you agree to leave off. When I fight Dean I know that he is going to come after me hammer and tongs. Now that we are on the same side I dont fight him as often. Other players are a bit more subtle but still the objective is to get to a certain victory level and claim the prize.
So how do you get to that level? Well all of the designers basically are lowering the VP location values so that leaves us to have to destroy units in order to get the crown.
Even with the objectives being worth alot you have to get to it and with units in the way the best answer was to eliminate them.
Now if you are into that kind of thing great, but I dont see it as totally historical. Entire brigades didnt vaporize in 15 minutes as our replay pointed out that we sent John Tiller (in a Eckmuhl game - it was absolutely disgusting to watch).
So do we go back to the days of linear warfare, line up and just fire away each turn until one side routs away and then just move up in line? No, that is not the Napoleonic era.
I think that the answer comes in the command control system. We just get to move too much too quickly. Units were rarely committed in more than division sizes. But of course we want the entire army moving on turn 1. No fixed units, etc. Why, well back to gamieness, folks know the scenario and go over and give them a hard time.
Now as to reducing stacks ... in a playtest game with Paco we were NOT using the multiple infantry rule and yet in two to three turns I wiped out a stack of his. So whats the big deal? They put up a heroic defense. But my guns pulverized his stacks.
As to BG needing fewer units to pull off a good defense .. yes, in certain cases. Such as when you can put six skirmishers around a stack of five French columns and hold them hostage for a turn! Or in the case where four Russians bns. in line can put up a decent fall back defense ... all due to the Golden Morale mainly.
So where is the middle ground between NME and Blitz? Well I would say that if you were to send your game files to Rich Hamilton to forward to John Tiller you might persaude him that the rule is too abusive as it stands. This always gets better results than debating it here on the forum. He reacts best to customer input. We put the rule in with alot of the same theory that was found in the Panzer campaign games. Sometimes we think in that series that even with the Isolation rules on that units last too long. But then I read about seven German infantrymen that held a bunker against an entire battalian of Russians ... well I know that you did see entire battalians surrender but frankly it was the rare case. A couple of battles come to mind but mainly the units were rendered hors de combat and sent to the rear or just placed in a reserve and never used again.
The answer: there really is none other than to contact John about it and have him adjust the NME rule to where you get some of the things you are talking about. Just as long as units dont Rout after one turn of being attacked. Units that are isolated getting a morale reduction may sound nice but I do seem to remember that we still can use skirmishers to keep a unit isolated. Looking at it from the gamey viewpoint there is no quick and easy fix. Someone will find a way to defeat the rule and basically render the codefix almost a waste of time.
I am for leaving it as is, just turn the rule off if you dont like it by mutual agreement or whatever system you want to use prior to a game.
Nobody agrees 100 percent on what is historical, John has basically told us that he has to cut way back on new things for the non-government series and frankly I am not going to raise this as an issue for him to ponder. I did mention it back when we first got the rule but he seemed happy with the way it was. If you disagree you are more than welcome to send Rich a note for him. But anyway you cut it someone will find a way to circumvent it.
Like it or not House Rules are here to stay.
Colonel Bill Peters
Armee du Rhin - V Corps, Cavalerie du V Corps, 20ème légère Brigade de Cavalerie, 13ème Hussar Regiment
HPS Napoleonic Scenario Designer (Eckmuhl, Wagram, Jena-Auerstaedt and ... more to come)
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