John Corbin wrote:
Play balance is all fine and goid so long as the opposing players have the same skill level.
I think the victory of a battle should be determined by a player's skill more than anything else. That gives every player the incentive to improve their play, as opposed to seeking to select a battle that is wholly one sided. I never do mind losing to anyone who outplays me. In that instance, I feel they have earned the victory and my respect. I try to dilligently absorb all of the painful lessons inflicted upon me in the process of my defeat.
Colin Knox issued me my first drubbing at Austerlitz. I came to immensely respect his ability, and immediately set about improving my play in an attempt to (hopefully) one day become competitive to him. I may never get there, but I aim to try.
I owe a special thanks to the superb training of Andy Moss, and the superlative tactics of Jeff Bardon as well. Thank you fellows, one and all.
To me, it is not about winning. It is about improving, while making as many good friends as I can along the way. A balanced game is the only way to determine where you really stand relative to your opponent, and that is precisely why I seek them.
I think Bill's point is excellent as well. We all analyze our chances at the outset of a battle while trying to determine the manner in which we will maneuver and fight. If the playbalance of the scenario is obviously off, then there is no need to wait until the end of the match to comment. In fact, comments could come at any time during the course of a battle.