If using the No Detached Melee rule in your games just know that on the first turn of a replacement leader (Col Anonymous for brigade leaders) the brigade units will be considered Detached and will not be able to melee. Not sure if everyone knew that.
I could not find anything in the manuals that spelled that out. Maybe I missed it.
Just be aware of this and it means that protecting your leaders is even more vital than before. I was at a crucial stage in my Dennewitz game and needed to attack with a brigade and they could not because their brigade leader had become a casualty on the previous turn.
Kudos to Rich Hamilton spotting that. I never would have noticed.
The rule has some pros and cons in that surrounded units cannot fight their way out. The rule does reward good placement of leaders and with the rule ON you have to use your leaders more as MANAGERS rather than as leaders at the front.
The one turn period is that brief lapse of command ability that could have happened at the battles where a leader falls and the command chain is suspended briefly and the second in command has to be informed that now he is in charge.
Anyway, just thought I would pass this on. I do not think that Detached status for a unit is new as Disordered units that are Detached cannot reorder from what I remember.
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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)