In my recent "bar fight" game with David, a situation presented itself that I thought might be worth our considering here.
David was attacking me, and was pushing back my left, so that it was actually off at an angle from the rest of my line. As you would expect, the "hinge" was a vunerable place, got hammered by David and the troops routed.
So far, nothing terribly out of the ordinary. However, because of the occasional oddness of the rout logic in the game, and the exact disposition of troops at the moment, my troops routed FORWARD, into David's rear. What was more, they routed into a forest, so they were hidden from David's sight. Well, given time the units regained order, and even came back to full good, non disrupted order. Suddenly, I have 6 companies sitting in his rear. They quickly shot apart a few of his own recovering routers, and then i the last phase, they jumped David's army commander and one of his supply wagons.
Now, if you are just looking at "game" tactics, I suppose this is ok. I don't quite feel right about it through from a "historical" point of view. Part of it is the oddity of the rout logic, but if I'm trying to play "straight", what should I have done in this circumstance? 6 Companies sitting in a forest in the enemies rear?
Thankfully, this didn't affect the game result any, so the question is more theoretical than anything.
Ensign Gary McClellan
12th Virgina Light Dragoons
CO, Northern Department
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