Dierk,
The game engine needs to know which side is side A, first player or whatever so that it will use the proper graphics, oobs, victory conditions, etc, etc. The PDT file is the proper file to identify that for the game engine.
The scenario editor gives designers the ability to start a game in any of the game phases, if using the multi-phase version, or by either side, if using the single-phase version, to give them flexibility to create or recreate necessary tactical situations.
For isntance you can create a scenario specifically to be played with MDF, and have it start in the Defender's Fire Phase, or the Offensive Melee Phase to depict a very specific surprise attack.
I agree it does create confusing terminology. [:)]
Phil,
As designer of Quebec_a.scn, I will probably be the one to do the grunt work changing it, but the game was sent out with one singular pdt file to simplify any future corrections, so I'll have to get Rich's approval to add a new pdt file for any 'official' patches.
Of course for any of my home-made pdt files I could introduce this option, and need to remember to make my alternate pdt files in pairs to allow for either army to be 'first.' [:D]
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