One facet of John's EAW series that has up until now disappointed me was the lack of offensive combat power, the ability to charge, for mounted cavalry. It has been explained to me that this is because there wasn't any real charges conducted nor any real cavalry committed by any of the participants, ie only light cavalry used not the heavy battle cavalry.
My stance has been that all cavalry was trained to conduct mounted charges, their quality of training, the training of their officers and the terrain would be the limiting factors as to how successful the charge ability may be.
With the addition of F&I War an opportunity to give cavalry a charge capability was introduced. For this title John gave weapon type D 'Small Arms' a melee enhancement characteristic. Units so equipped would receive a 50% bonus for melees. In one of my scenarios in the game, I gave that weapon type to cavalry (066.Special_a.scn - Special Battles - #1: A Battle Royale!)
Cavalry armed with Small Arms in the EAW system can enjoy up to a 70% bonus in melee strength, if employed properly and even more if they correctly exploit their manuevrability. This result is obtained from a +50% for weapon class (D), +10% for not firing prior to meleeing, and +10% for cavalry conducting a melee in the open, if applicable. A wily player can futher enhance that by adding a leader (+10%), and striking a flank or rear (+20)! Cavalry in the open armed with Small Arms and properly used can be quite useful and worth the extra victory points.
**UPDATED** After a quick test at Brandywine I discovered the melee strength only went up 50% with Small Arms, the other bonuses appear as modifiers.
Those players who are used to John's Napoleonic engine may desire the breakthrough melee feature in the EAW engine. I feel that is not appropriate given the time and ground scale differences. Players can achieve 'breakthrough' like results with a regiment of cavalry by sending in troops or squadrons into combat during a turn and condutcing the melee then exploiting the results with the rest of the regiment during the turn. In essence conducting an actual cavalry charge in the manner, by squadrons, historical commanders did, and not having to have it abstractly modeled as it needs to be modeled in the Napoleonic engine.
All that is left now is for the War of 1812 and Campaign 1776 oobs to be modified so as to rearm the cavalry with Small Arms, D weapon class, and for the pdt files to be modified to include the D weapon class as it is in F&I War. I think this should be done officially. I'd be glad to do the labor. [:)]
The only drawback to the above would be dismounted cavalry would also get the 50% bonus in melee, offensively and defensively. To offset this side-effect would be the shorter range of Small Arms, and the existing engine feature that reduces dimounted cavalry by 25% to reflect horse holders.
What do you all think? Would you like to see cavalry have its natural capabilty? How do you think the above proposal would affect Campaign 1776 or War of 1812? Please post comments here.
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