It would have to be an engine change requiring gun crews to be present, so as to change ownership of the guns as happens now with supply wagons.
A simpler method would be to create an artillery train in the oob. This could represent all the equipage that goes along with a cannon. One would need to code it with a Supply Wagon code, so that it would change sides. This 'train' would appear on the map as a supply wagon, although the unit title box would give it away, unless you altered the bmp files. This 'special' wagon would cost the same as any other supply wagon, meaning a designer could set the price, in terms of VPs, per 10 strength points. It would be a universal setting.
But this approach would give you the back and forth struggle you're looking for. Supply Wagons can be taken and retaken in melee, but they lose 50% strength with each change of possession.
I've seen it used to create a valuable, vunerable army train players needed to protect. I liked the idea, then and now.
I would recommend a 1-1 ratio between these battery wagons and guns. Of course the existence of the battery wagon would have no effect on the firing or movement of a gun.
The big drawback to this method is that the wagon supplies ammo to anybody in low ammo status, in a big battle your battery wagon could be used up by nieghboring infantry.
Another method would be to create an artillery unit that is armed with swords, do this by giving it a weapons class X and put a -1 in the pdt file next to X and then the unit can't fire. It will have a stacking value of 50 men, melee value of 8 men and be as expensive as a gun, and moves as a gun, and will look the same unless you alter the bmp files, easy to do in this case.
I've seen this done as well, it works too.
Both methods create additional defenseless, valuable units players will need to protect.
By assigning points to supply wagons, and increasing the number of wagons, by either method described above, designers can move away from an objective hex that represents where the supply train is ... just off map. The supply train can be right there with you, very much in the way.
Gives a good reason to strike your opponent's rear, and makes it much more difficult to face an attack from the rear than a simple about face, as you would then have to move your army's tail out of the way.
Its a good idea Gary and there are some ways of implementing it.
Lt. Col. Al Amos
1st U.S. Dragoons 1812-R
Edited by - Al Amos on 05/21/2002 23:30:24
Edited by - Al Amos on 05/21/2002 23:38:33
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