<blockquote id="quote"><font size="2" face="Verdana, Arial, Helvetica" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Phil Natta</i>
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And there ARE a few counter measures to prevent this too, like a second line in support...if you're willing to do it. If not, then ya gets what ya deserve in my tactics book, just like a lot of other stubborn or ill-informed military leaders in history. <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
Hear! Hear!
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None of these games will ever be perfect for everyone, ever. Knowing that, I take them for what they offer without doing a bunch of outrageous silly stuff. (I long ago stopped meleeing in column, which I still say is a legit 18th century tactic though.] <hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
And again, I agree
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My "house rules" are simple and pretty much universal in this club.
No column melees (still debatable. [:p])
No running units to the ends of the earth (map) wayyy out of command, to snatch far away objectives and leaders.
No blocking LOS, ZOCs, or entry hexes with leaders and supplies.
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I would debate universal.
I disagree wholeheartedly with the column melee item (discussed ad nauseum in older threads).
I reserve the right to send troops of cavalry far and wide in larger scenarios. That is one of their purposes. (Besides, shouldn't you have piquets?) This one is open to a bit of interpretation. Is it gamey to send the lone survivor of a shredded regiment who happened to rout behind enemy lines to go sieze the far objective? Yes, without question. Is sending Rogers Rangers through the woods out and about in X order gamey just because the British have all regiments of the line and a fighting a stand up battle? No, nit really.
Blocking LOS with leader - yes, gamey. With a supply wagon? Command decision. Sitting on an entry hex - gamey (but aren't they eliminated outright and routed if in the vicinity?). Using to block a retreat hex - gamey to the nth degree and practicioners should be drawn and quartered on the spot.
To belabor point no 2 a bit more: In a recent game of Saratoga it became clear that my opponent was committing fully down the main roads, pushing hard in the south. Eventually I moved Morgan's rifles through the woods where they remained on the edge of the forest. Eventually they were spotted by British reinforcements. My opponent was forced to divert a regiment and a gun or 2 to observe Morgan's men, allowing me to blunt and then whittle away at his northern attack. In the south, 3 or 4 troops of cavalry were sent out through the unwatched clearing to the north of the road, emerging in the rear of the southern troops. Again the rear regiment, rather than moving up to press his (successful) southern prong of advance, made an about face to chase the horses. As luck would have it, they burnt a supply wagon or two, feinted at the victory hex and then hightailed it back to the American lines. Objectionable? I do not think so, and certainly will not apologize for the action. Had my opponent covered the clearing, they never would have made the deep probe. A company detached to watch the supply wagons would have made their loss far from easy. In the effort to maximize muskets on the line, we forget about the rear and flanks. I regularly leave units in the rear covering areas that I am afraid the enemy might emerge from, often to the detriment of my front line. Perhaps I should ask for a house rule that insists that 5% (or 10%) of a force must be used as picquets. No I think not, that would be silly, but in effect it is no different than artificially limiting probes to the back.
So I guess my house rules are even less than Phil's: 1. No blocking retreats with leaders/wagons 2. Use common sense.
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