[quote="Christian Rizo"]Messieurs
I take the liberty of opening a new topic to follow up this one "What are the advantages about the diffent cavelary?" where Clifton Seeney wrote:
[quote]
I wish there were more MPgames one reason most don't play is the poor back and forth . It takes me

5 min to play a MPG where's a single might take all day [/quote]
I would talk about a (good) idea:
Could we find a system with a game master? Somebody neutral who passes on the communications between partners, so he would apply delay due to the distance and even apply the eventuality of an interception, by means of a random draw.
Obviously, before the starting up of the game, the players could discuss together as much as they wish.
The ideal thing would be that the fog of war applies so that one player can [u][b]only[/b][/u] see what his [u][b]own[/b][/u] troops [u][b]can[/b][/u] see. But is it possible? Maybe, there is just a couple of lines to be changed in the program.

[/quote]
This has been done using a system called "Tessier" for Jean Tessier.
Check here for some more info, from about 2008ish:
search.php?keywords=Jean+Tessier&terms=all&author=&sc=1&sf=all&sk=t&sd=d&sr=posts&st=0&ch=300&t=0&submit=Search