Gentlemen,
let me pluck up some courage and take liberty to assert: the HPS Cavalry COLUMN Battle Order is a big misconception, and its "father-founders" have to let our cavalry units to have capability of both formations: COLUMN and LINE, likewise our infantry units.
I'm a hard-liner of the maximally possible realism and historicity in our gaming, and for this purpose I've started to form new House Rules for myself and my game-partners. The H&R (Historicity & Realizm) House Rules are based on the Napoleonic era's Infantry, Cavalry and Artillery Regulations, so, when I collected info for an article "Maximal Hex Capacity", I found out that all the most respectable scholars of the epoch (G.Rotenberg, B.Northworthy, G.Nafziger, P.Haythornthwaite, S.Bowden, A.Pigeard, J.Lachoque, A.Viskovatov etc.) state the same: at the time of Napoleonic wars, Cavalry marched and manoeuvred in various type of column (by fours, platoons, divisions, squadrons; closed or opened ones) but then they formed line for waiting or charging; and the famous French cavalry massive charges in columns by closed squadrons at Eylau and Liebertwolkwitz were nothing but the extraordinary actions, acts of despondency.
So, our cavalry units have a jus to get the line battle order.[:)]
BTW, with considering of all intervals between platoons and squadrons in Line, a game hex 100X100m can get in only 1-2 Sqns up to 200 horses total.
I need a "technical" advice of a programmer: can I set up the function "Change Line/Column" for Cavalry myself, and what I have to do for that? Or we have to beg about the HPS "father-faunders"?[;)]
GM Vladimir N. Repnin
2nd Grenadier Division
8th Corps
The Russian Army
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